Author: GC Staff

Etherborn Preview

Gravity, both as a concept and gameplay mechanic, is great to employ in a videogame. Gravity Rush is a great example — main character can float at will and fall through the sky, and I enjoyed playing with those abilities and traversing its world.


The Mage’s Tale Review

Double, Double Spoils And Fumbles

HIGH Freezing a flock of sheep and launching them into
the abyss.

LOW Having all of my progress eliminated by glitches.

WTF Walls are people, too!


Hell Let Loose Preview

My first foray into first-person shooters with a heavy focus on strategy and mechanics began with the closed beta of Hell Let Loose, a World War II-era shooter developed by Black Matter and published by Team 17. Their project focuses more on the tactical and realistic aspects of firing a gun, more similar in scope to ARMA 3 and America’s Army than to something like Call of Duty.


Awesome Pea Review

Pea? Yes. Awesome? Meh.

HIGH The sweet, sweet nostalgia of Game Boy inspired graphics.

LOW Looking at the same assets over and over. And over. And over.

WTF The game is about a leaping pea.


Autism In Games: Who Gets It Right, Who Gets It Wrong

(Content Warning: This piece contains ableist language used by a published game to describe a person with Asperger’s.) One of the brightest moments I’ve felt as a player was when the Xbox Adaptive Controller was announced by Microsoft on May 17th, 2018. It not only allows players with limited mobility […]

Desert Child Review

Gotta Knock A Little Harder

HIGH Spectacular soundtrack, evocative visuals, interesting variations on its core theme

LOW Numerous technical issues, alarmingly thin story, multiplayer feels bolted on

WTF Using the names of real-life rappers as your “wanted” level of police attention? Really?