Author: Erin Bell

Dance Dance Revolution Extreme – Review

Dance Dance Revolution (DDR) , the rhythm-action game that involves stomping feet on a special dance mat controller, has a devoted fan base that will eagerly pay to play the same songs over and over again. After countless remixes, appends and spin-offs, the latest DDR game to hit home consoles is Dance Dance Revolution Extreme for PlayStation 2.

Katamari Damacy – Consumer Guide

Parents needn't worry. The game is bizarre, and cryptic at times, but never offensive. Bargain hunters rejoice! Katamari Damacy is an absolute steal at $20. Deaf and hard of hearing gamers can enjoy this game without any hindrance whatsoever, since all dialogue is subtitled and the vibration function can be […]

Katamari Damacy – Review

Katamari Damacy may not have the flashiest graphics or the most intuitive controls, but what it does have is something far more important: the ability to evoke a sense of wonder within me as I experience the work of such creative and inspired minds.

Eye Toy: Groove – Consumer Guide

Parents might consider trying out EyeToy: Play with their children before investing in Groove, being that the latter is not a series of mini-games, but a stand-alone game that requires a greater focus of time attention. Creative gamers can design their own dance routines in a special mode, and will […]

Eye Toy: Groove – Review

More than half a year has passed since EyeToy first hit store shelves. Continuing to wax poetic on the gimmicky-coolness of the camera itself would be unfair to people who might buy Groove on the strength of potential alone.

Portable Project – July 2004

Welcome to the tenth installment of the Portable Project here at The handheld market, once dominated by Nintendo's Game Boy, has suddenly become very crowded. This month we'll take an in-depth look at one of the newcomers to the scene: the Tapwave Zodiac.

Whiplash – Review

It's a shame that given such a potentially provocative issue as the premise of the game, Whiplash chooses to take it nowhere and instead falls back on ineffectual humor, cartoonish violence, and an unimaginative interface.