Author: Darren Forman

Assassin’s Creed IV: Black Flag Review

We are all made of blood

Assassin's Creed IV: Black Flag Review Screenshot

HIGH Cresting the waves in a storm whilst laying siege to a fortress with mortar fire. Arrrrr!

LOW Pointlessly tailing some cretin across the map for the billionth time.

WTF I spotted that revelation about Captain Kidd right off the bat. How could Kenway possibly fail to see it?

Ys: Memories of Celceta Review

A Passing Philanthropist

Ys: Memories of Celceta Review Screenshot

HIGH Mastering the combat engine and watching enemies explode into piles of loot under a blinding storm of attacks.

LOW The momentum-killing final dungeon.

WTF Some of Adol's dialogue choices are unexpectedly insane.

The Banner Saga Review

Hiking with Vikings

Banner Saga Review Screenshot

HIGH Setting up four enemy units to be cleared out in a single Warhawk Tempest swing.

LOW The final battle is terribly, terribly designed.

WTF ‘There must be at least 898 of them' is pretty accurate guesswork when estimating enemy numbers.

Killzone: Shadow Fall Review

Shadow Fail

Killzone: Shadow Fall Review Screenshot

HIGH The multiplayer can provide good times, though the campaign doesn't.

LOW The sadistically awful freefall section littered with instant death moments.

WTF Why can the protagonist suddenly fire rockets out of his face whilst airborne?

Splinter Cell: Blacklist Review

Stealth action, delivered with Conviction.

Splinter Cell: Blacklist Review Screenshot

HIGH Ghosting through a battleground of enemies shooting at where they think Sam might be hiding – and never once realising their mistake until it's too late.

LOW Hello, wildly out of place first person shooting segment.

WTF Andre Kobin goes from being an intensely detestable two-bit thug to the coolest character in the series? How did that happen?

Xcom: Enemy Within Review

Mechs come

XCOM Enemy Within Review Screenshot

HIGH My Mec unit punching an Exalt scumbag through a wall and halfway down the street.

LOW It all feels a little too familiar despite the changes.

WTF Those engineering lads at Xcom suggested cutting our agents apart just a little bit too quickly for comfort.