Author: Daniel Weissenberger

Pirates of the Caribbean – Review

When a movie reviewer sits down to watch the movie he's supposed to write about, he's relatively certain that it's not going to break down halfway through, and then need to be watched over again from the beginning. Book reviewers can be pretty sure that the manuscript they're sent by the publishers won't be missing the final chapter. Because I'm reviewing a video game, though, I was forced to experience the equivalent of both these things when playing Pirates of the Caribbean.

Postal 2 – Review

I suppose the easiest way to start a review of Postal 2 would be for me to describe some horrible, shocking atrocity I'd committed, then make a wry comment about the state of videogames today. I'm not going to, because there really wasn't anything horrible or shocking about the game.

The Simpsons: Hit & Run – Review

Can one game plagiarize another? How similar can one game be to another before that similarity becomes a legal matter? It's a sticky issue, since plagiarism is a literary term, and video games tend to be very short on obviously protectable material such as character, plot, and dialogue. So just how much of a video game's content is intellectual property?

Starsky & Hutch – Review

What exactly is a "concept game?" A concept game is one that, rather than simply being a game that requires players to learn how to operate controls so that they can complete objectives and eventually reach the 'ending', tries to create an overall game "experience," where every element works together to further the illusion. Some games that fall into this genre are the recent Rez, with its bizarre world where light and sound become one, or The Getaway, in which the developers attempted to remove everything characteristic of videogames in order to create the first fully playable movie.