Author: Daniel Weissenberger

SNK vs. Capcom: SVC Chaos – Review

If history has taught us one thing, it's that people love it when characters verse other characters. Eighty percent of the Japanese film industry is predicated upon Godizilla's continued interest in fighting a wide variety of giant monsters. One of the most burning questions on the playgrounds of my childhood concerned whether He-Man could beat Luke Skywalker in a fight. It's only natural, then, that I'm fond of Capcom's habit of pitting their roster of game characters against all comers.

James Bond 007: Everything or Nothing – Review

This is the best James Bond game ever. There are some who might question this statement, and they would most likely that remind me that ever since Electronic Arts (EA) acquired the James Bond license the titles have ranged from an unplayble racing game to many inexcusably generic first-person shooters (FPS). I'd be a fool to question that argument, but the fact is, EA's losing streak ended last February with the release of James Bond 007: Everything or Nothing.

Fight Club – Review

I'd say the game is as bad as the movie is good, but if you didn't like the movie, that wouldn't be an especially accurate description. So I'll just sya that the game is bad, with as many 'verys' as you want to tack onto the front of it.

Half-Life 2 Review

Half-Life 2 Screenshot

I think that I'm impossible to please when it comes to video games. When I play a terrible game, I take an almost ecstatic glee in pointing out all the many, many ways in which the developers screwed up. When faced with a nearly perfect game, on the other hand, I start to nitpick, and search for tiny mistakes to grouse about, as if admitting that the existence of perfection somehow invalidated my worldview.

Prince of Persia: The Sands of Time – Second Opinion

In his review, Brad really nailed the chicken/egg relationship between Prince of Persia: The Sands of Time and ICO. ICO is one of my favorite games of all time, and it's the game I've used when trying to demonstrate to disbelievers that yes, videogames can be art. And until Sands of Time came out, it was the only game ever made that I felt comfortable referring to as beautiful.

Evil Genius – Review

It's rare that I see a game so good that I don't know where to start praising it. Evil Genius is just that good. A game this good can be a challenge to review, since it wears all of its best points right on its sleeve. How on earth do I find something unique to say about it? The best way to look at it is through the filter of my often too-strictly moral interpretation of videogame messages and implications. This is a game that grinningly celebrates mass murder, torture, and the cruel megalomaniacal governing of the entire world. And I didn't question any of it for a second.