Author: Daniel Weissenberger

Windbound Review

The Nautilus’ Garden In The Sun

HIGH Perfecting my all-bamboo watercraft.

LOW Dying because I was too weak from hunger to hunt for food.

WTF Seriously, how is there not a hunger meter separate from Stamina?


Star Renegades Preview

The first and most important thing to note about Star Renegades is that it’s gorgeous — the world is rendered in some of the most detailed and animated pixel art I’ve ever encountered. This isn’t a case of people using pixel art for budgetary reasons, these are artists embracing the chunky rawness of the pixel art aesthetic to build their world.


Succubus Preview

It’s impossible to be certain exactly what Heironymous Bosch (the painter, not the cop) was trying to convey with his famous depictions of hell. He left no writings explaining his method, and the 15th century wasn’t a popular time for biographers to document the lives of artists.


Rogue Legacy 2 Preview

The original Rogue Legacy was a masterpiece of super-tight movement, great combat and incredibly balanced enemy design. Every moment was a pleasure to play, and for me that was quite a few moments since I played the game from beginning to end five times.


Accident Preview

The latest in a trend of iconoclastic simulation games, Accident adds a boldly meta twist to the genre by putting players in the role of an accident investigator replaying VR recreations of vehicular mishaps.