Author: Daniel Weissenberger

Solstice Chronicles: MIA Preview

There’s something to be said for going with what works. Solstice Chronicles: MIA is, if nothing else, a prime example of a developer taking tried and true elements and using them to give players exactly what they want. The developers behind The Red Solstice have moved their Sci-fi RPG franchise into a new genre – the twin-stick shooter – and it absolutely works.


Slayaway Camp Review

Impalement Is Rarely This Good

HIGH The back-of-box movie synopses.

LOW The feeling of spending 100 coins to unlock a puzzle solution that was completely obvious in retrospect.

WTF There’s a Gelatinous Cube.


Slime-San Preview

Dodging!

When one is looking for inspiration, it’s always a good idea to aim as high as possible. Whether or not one manages to equal (or even surpass) the piece of art that served as impetus, simply having something amazing to aspire to can lead to great things, especially when developers take bold new directions rather than simply copying everything that worked in the original.


Super Gunworld 2 Review

The Return of Johnny Shotgunseed

HIGH Climbing onto a gunhorse for the flappy bird section.

LOW The enemy that knocked me off more plaforms than a Castlevania medusa head.

WTF The trick to beating the final boss is… something else.