1984: The Game
HIGH Discovering the experiment.
LOW Dying literally forty times in a 3.5-hour game.
WTF Those creepy water-baby monsters…
In my recent review of Hitman Episode 2, one complaint was about the “Elusive Target” missions — despite the game debuting two months ago, that section of the Hitman menu remained blank. IO Interactive hadn’t said what those missions would consist of, nor had they set a release date for them. As luck would have it, the first Elusive Mission launched the day my review went live, so consider this an amendment about this formerly-absent content.
HIGH Feels like a love letter to fans
LOW Save restrictions in secondary game modes
WTF NPCs still referencing a target and not reacting much after he’s been killed