Author: Corey Motley

Hitman 3 Review

A Familiar Target

HIGH Some Mission Stories have unexpected narrative payoffs.

LOW None of the new maps blew me away.

WTF Story leaps between missions can be jarring.


Superliminal Review

A Matter Of Perspective

HIGH The unexpected survival-horror segment.

LOW Getting stuck in the environment multiple times.

WTF Why stick to the Portal playbook so closely?


Hitman 2 Review

Same Hit, Different Day

HIGH Taking out two targets by derailing a train into them.

LOW The mess of a story attempting to link each level together.

WTF Agent 47 remaining undetected as a white guy wearing native costumes in foreign countries.


This Is Not A Review: The Spectrum Retreat

Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.

The subject of this installment: The Spectrum Retreat, developed by Dan Smith Studios and published by Ripstone.


Prey: Mooncrash Review

Groundhog Prey

HIGH Exploring new areas in the Prey universe.

LOW The difficulty growing more aggressive the longer I played.

WTF That disgusting broken bone leg-crunch sound? Yeeeeeesh!