From its incongruous RPG-style leveling up to its endless recycling of levels to its utterly ridiculous Arabian Nights-themed story, Sonic and the Secret Rings feels horribly padded from top to bottom. To top it off, the sloppy controls make the game way harder than it should be. There might be a serviceable game buried somewhere in here, but I don't think it's worth anyone's time to try and find it.
Author: Brandon Erickson
According to ESRB, this game contains: Cartoon Violence
According to ESRB, this game contains: Mild Violence
For a long time I resisted playing the original Guitar Hero. I had read the rave reviews. I had heard the buzz from friends. But I dismissed it out of hand, figuring that it was somehow beneath me. Being an accomplished guitarist, why would I want to pay 80 dollars to play songs on a fake guitar that I can already play in real life? So when Guitar Hero II came out, I hardly gave it a thought.
According to ESRB, this game contains: Lyrics
According to ESRB, this game contains: Alcohol Reference, Fantasy Violence, Simulated Gambling, Mild Language, Suggestive Themes
The cel-shaded look and trance-like audio form a strikingly edgy and elegant whole. Jason's description perfectly captures the bold minimalism that permeates the game, from the chapter start screens that require the player to guide a laser sight over a black silhouette of the level's antagonist and blast it into a spatter of red dots, to the "game over" screens that consist of stark renderings of the characters' agonized faces that would look right at home in a contemporary art gallery.
Instantly accessible and consistently thrilling, God of War represents a truly great achievement in action game design—a game that within minutes of pressing the start button has players ripping undead soldiers in half, tearing the wings off harpies, and subduing giant hydras through sheer brute force. Though not a groundbreaking game, it is a visually and aurally exciting one, and stands as arguably the most outstanding example of its kind.