Author: Brandon Bales

Fractured Soul Review

Split Decision

Fractured Soul Screenshot

HIGH Playing with the awesome concept in the first few levels is a gas.

LOW Almost throwing my 3DS across the room when in Ragequit Mode.

WTF Who stole'd my story?

Max Payne 3 Review

The Bride of Frankenstein

Max Payne 3 Screenshot

HIGH A slow-motion, high-caliber rifle round breaching an enemy's skull is terrifyingly beautiful.

LOW Anyone else tired of morally mucked-up shooter heroes?

WTF Bullet Time©. Shootdodge™.

The Splatters Review

Mushy

The Splatters Screenshot

HIGH Watching skillful players show their stuff in the game's TV Mode is pretty impressive.

LOW "GAAAAHH. It's one tiny, stupid bomb! Please don't make me start over……."

WTF We got a new gaming genre! The Flying-Blobs-Exploding-Into-Liquid-to-Set-Off-Bombs-type!

Sine Mora Review

Friends in Time

Sine Mora Screenshot

HIGH You can't beat the feeling of imminent death suddenly giving way to absolute victory.

LOW Your friends don't like it when you curse the television so.

WTF Who's the wife when a bison fathers a wolverine?

State of Play with Brandon Bales: David Jaffe, Part Three

Here's the wrap-up of our fantastic talk with David Jaffe, creative lead on the Twisted Metal series and one of my favorite all-time games, God of War.

Inside, we finish up our talk on the new Twisted Metal, we hear about Mr. Jaffe's future plans, and we hear how he feels about other games and designers aping his style.  If you're a fan of David's, you don't want to miss this one!

State of Play with Brandon Bales: David Jaffe, Part Three

The Binding of Isaac Review

Birth is Repetition

The Binding of Isaac Screenshot

HIGH Nothing better than wearing your mother's clothes while fighting monsters with laser tears alongside your floating stillborn brother.

LOW Completely misjudging an enemy's projectile can really stick it to you.

WTF "Wow. Is that thing that's currently squirting blood at me what I think it is?"

State of Play with Brandon Bales: David Jaffe, Part Two

In this episode, Mr. Jaffe shares with us his thoughts on God of War 4, the troubles of tumultuous development (including two cancelled games, Darkons and Heartland), the failures of Calling All Cars, and the reasons why he left God of War. Finally, we wrap up with thoughts on the process of creating the brand-new Twisted Metal.

State of Play with Brandon Bales: David Jaffe, Part Two