POW! SOCK!! BLAM!!! As modern pop-media consumers, we’ve heard about comic books “coming to life” time and time again – but Infinite Rabbit Holes — a project from studio Animal Repair Shop — is claiming to do that like never before with their Arkham Asylum Files series of deluxe mixed-reality game boxes. The first in the series is out now, it’s beefy, and it’s ambitious!
Author: Brandon Bales
Deadly Premonition: The Director’s Cut Second Opinion
First Glances, Second Chances
HIGH "Let's re-release Deadly Premonition!"
LOW "Let's add a ridiculous story bit that confuses Joe Gamer even more!"
WTF "Let's charge for DLC when the game is almost exactly the same!"
The Incredible Adventures of Van Helsing Review
The Iterative Adventures…
HIGH "Eat Ray of Destructionnnnnnnnn!!"
LOW Multiplayer doesn't always bring people together.
WTF Did I just sell The One Ring for 3,000 gold?
State of Play with Brandon Bales: Tommy Refenes of Team Meat
Here's our interview with Tommy Refenes of Team Meat!
In this interview, we discuss everything Super Meat Boy, Tommy's appearance in (the excellent) Indie Game: The Movie, his new game, Mew-Genics, and the act of tessellating someone's face.
Please enjoy this honest, insightful chat with a great developer.
Hell Yeah! Wrath of the Dead Rabbit Review
Heck Sorta
HIGH Our hero gets freaky with a toy duck.
LOW Please, please, please make insta-death spikes visible!
WTF Our hero gets freaky with a toy duck?!
Deadly Premonition: The Director’s Cut Preview / Interview with Hidetaka “Swery” Suehiro
Just like Handel, the digital craftsman Hidetaka Suehiro seems equally excited, baffled, and reluctant to continue work on his most successful game yet, Deadly Premonition—a game that, dare I say it, could be a similarly-praised work hundreds of years from now. The game is being re-released this March as a PlayStation 3-exclusive entitled Deadly Premonition: The Director's Cut. I was lucky enough to be able to sit down with the man and his producer, Tomio Kanazawa, last week to discuss the details. It was an event that was sometimes as intentionally mysterious as the goings-on in the game's fictional hamlet of Greenvale, but thrilling nonetheless.
Sounds Great: A peek at the audio-only Agents
Agents is a game by Recursive Frog (Patino) created for last month's Ludum Dare online game jam. The game is very simple on the surface, in that it's an audio-only adventure where players control two nefarious field agents solely via "voice calls" on their mobile phone. The task is to get them in to a guarded complex, then out, while helping them work together to stay alive.
Dark Preview
Vampires are traditionally lithe, powerful, and disquieting entities. I recently had the opportunity to play a new action game featuring said creatures, and sadly, it only managed to convince me that it was the last of those things.
State of Play with Brandon Bales: Greg Rice of Double Fine
Here's the full interview with Greg Rice, producer at the great indie studio, Double Fine Productions! If you're not already aware, Double Fine is the home of gaming legends Tim Schafer and Ron Gilbert. Their past console successes include Psychonauts and Brutal Legend. Their more recent games include the downloadable wonders Costume Quest, Iron Brigade, Happy Action Theater, and Stacking!
….Oh yeah, and they raised millions on Kickstarter in mere days to fund their upcoming adventure game; and don't you know that Greg had a huge part in this!?
Thanks for watching, and enjoy!
Borderlands 2 Review
Numbers Game
HIGH Mopping up a roomful of baddies with a buddy in short order makes you giddy.
LOW My low level runthrough gave me +5 Gray Hairs.
WTF Me: "Did we just murder the Ninja Turtles?"
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