I call shotgun!
Author: Brad Gallaway
Anyone who reads GameCritics.com regularly will know that I'm not a big fan of first-person shooter (FPS) games. I don't hate them, but I don't think it's particularly fun to just run around and blast things, either. Most of the games tend to be very repetitious and unimaginative, and the genre has rarely captured my attention. Being the non-fragger that I am, I was particularly interested to check out Half-Life.
Mega-Publisher Eidos, one of the largest and most powerful companies in videogames today, has taken notice of a small but growing fanbase here in America. The people targeted? Gamers who crave something fresh. Rather than be sated solely with the next by-the-numbers FPS or 3D adventure title, they're looking for those rare, rough-edged fringe projects so full of creativity that they don't fit cleanly into any one genre.
According to ESRB, this game contains: Comic Mischief, Mild Violence
Gamers today are blessed with some amazingly powerful consoles, quite capable of things that were impossible just a few years ago. Unfortunately, along with such power comes a price. With the current wave of advanced boxes, were seeing record numbers of PC games being ported to home systems.
According to the ESRB, this game contains: Mild Language, Violence
According to ESRB, this game contains: Blood and Gore, Violence
While being a reviewer isnt always easy, sometimes its even tougher when youre also a fan. Its our job to look at games objectively, but were still human. We all have our preferences and tastes, and theres nothing more miserable than seeing a series you love go down the drain with a rotten sequel. As if that wasnt painful enough, reviewing such a game forces you to thoroughly examine every single aspect of it, instead of having the luxury of deluding yourself into thinking it really isnt all that bad.
Parents don't have a thing to worry about. In fact, the game's bizarre intro sequence features a real-life family sitting around a TV and enjoying the game. The enjoyment portrayed is entirely fictitious, but the game's family slant is not. It may bore your kids into submission, but there's no […]
Have you ever seen a game on a shelf that you looked at over and over without ever buying? Have you ever left the store and then picked the game right back up on your next visit? You may feel drawn to repeatedly scrutinize the same package, but its hard to tell the difference between a sleeper hit and a piece of garbage from a box cover.