When looking at RPGs lately, it seems to be getting harder and harder to tell them apart. You know how it goes—a young hero from a quiet town is thrown into circumstances beyond his control. He sets out to right a wrong and gathers together a band of friends to help him on his quest. After facing insumountable odds and legions of evil dragons/sorcerers/corrupt rulers, etc., our courageous hero emerges victorious to right all wrongs done to innocent townsfolk everywhere. Justice prevails, you win.
Author: Brad Gallaway
According to ESRB, this game contains: Animated Blood & Gore, Animated Violence
For such a young genre, it has quickly gained a feeling of "been there, done that" in the few years since its explosion onto the scene. In fact, looking back at the list of games that qualify as survival horror, I'd pick only three as being the best representatives of what this type of game has to offer: Resident Evil for starting off the craze, Silent Hill for making things truly chilling and Dino Crisis 2 for putting an entirely different spin on how the game can be played.
Seaman is a tough game to review. Since the overwhelming majority of titles released these days are rehashes of games that have been done time and time again, a rare gem brimming with originality is something to be cherished. Overall I found it to be a very worthwhile and interesting experience that has never really been done before. On the other hand, Seaman isn't really a "game," so I'm sure that a title like this isn't going to be to everyone's liking.
Taking the concept of playable and collectable cards one step further by bringing it to an electronic format and succeeding fabulously, Tecmo brings us Monster Rancher Battle Cards. Based on their two other virtual pet/monster raising niche titles, Battle Cards takes the same previously established world and characters and gives them an entirely different style of play.
According to ESRB, this game contains: Mild Animated Violence
Like Ben, I enjoyed growing up in the golden age of arcades and have many fond memories of days riding to my local 7-11 to play the latest cabinet, or many evenings spent trying to connive my dad into taking me to Chuck E. Cheese only to spend three hours there without touching the pizza. However, the good feeling of those golden years gone by don't really carry over to the current incarnation of Strider 2. Based on my memories of the original arcade release and the nearly flawless Genesis port of the first Strider, I was ready to put my money down sight unseen and trust in Capcom to produce something as solid and fun to play as the first game. However, I was quite disappointed.
According to the ESRB, this game contains: Animated Violence
Capcom. Any gamer worth their salt will be familiar with the efforts of the company who practically defined fighting games with their breakthrough Street Fighter series and made fighters the force in gaming they are today. Capcom is known for their colorful characters and hand-drawn art which is intimately familiar to gamers across the world, and now Capcom strikes out in a bit of a departure from the norm to introduce an all-new, 3D cast of giant robots and pilots in place of the usual assortment of martial artists (Street Fighter), mythical monsters (Darkstalkers) or super heroes (Marvel Vs. Capcom).
Much like Thom, Advance Wars reminds me of many games I've played in the past, but none on the PC. A couple of classic console names that come to mind are Military Madness and Shining Force, as well as more recent efforts like Vandal Hearts or even Final Fantasy Tactics to a certain extent. Replace the medieval fantasy characters with planes and tanks, and you're basically set.