Author: Brad Gallaway

Shadow of Destiny – Review

Time travel is an idea that has fascinated people since we as a species were able to mentally grasp the concept of time itself. Im sure nearly everyone who has ever lived has wished they had their own personal time machine at one point or another, and uncountable science fiction novels have sparked the imagination of those who havent.

Onimusha: Warlords – Review

I usually like to spend the first portion of a review talking about interesting concepts or ideas present in the game I am about to review. Sometimes it takes a more personal slant, other times it might be historical or relate to current trends in the game world and society at large. After playing Onimusha, I was at a loss.

The Bouncer – Review

Everything old is new again. A few hardware generations ago on older machines, there were a string of titles which were really nothing but a lot of low-quality full-motion video (FMV) packaged to fool people into thinking they were actual games. While the definition of what is or is not a "game" doesn't exactly have any rules carved in stone, it's pretty safe to say that those titles were more B-movie than anything else.

Conker’s Bad Fur Day – Review

There are a few significant design choices in both structure and content which make Bad Fur Day stand out from its brethren, however, as I as I just mentioned, platform games are a dime a dozen. The real selling point behind Bad Fur Day aren't the twists on gameplay, but rather the radical approach Rare's taken with regard to content and humor . While Nintendo has traditionally been known for being a bastion of decency and family values (remember the "tame" version of Mortal Kombat on the Super NES?), it appears that they have reached a stage where they are ready to take risks.

Phantasy Star Online – Second Opinion

Chi may think that Phantasy Star Online is the beginning of a technology which will uplift and unite the planet into a happy and harmonious future, but I happen to be a bigger fan of Blade Runner than 2001. Personally, I found that PSO was the perfect technology to usher in a new age of missed potential and overrated boredom, rather than something which broke down global barriers and enlightened me.