Author: Brad Bortone

NBA 2K21 Review

In Search Of Next-Gen Writers

HIGH  The on-court mechanics are more player-controlled than ever

LOW  Microtransactions are necessary to succeed, even on Rookie.

WTF The finale of “Dawson’s Creek” had more emotional depth


Skater XL Review

Skateboarding Is Not A Crime (Or A Complete Game)

HIGH The dual-stick controls are tough, but rewarding.

LOW No actual modes.

WTF How did a curb cause catastrophic bone loss?


Madden NFL 21 Review

It’s Time To Talk Next Generation

HIGH The Skill Stick controls are much improved on defense.

LOW The graphics are really showing their age.

WTF Bad acting is forgivable. Unnecessary game modes are not.


Session Preview

2020 might be a year that many people are eager to forget (and we’re only halfway through!) but is the world already getting nostalgic for 2003? Not only are gamers seeing a reimagined version of the venerable Tony Hawk series coming later this fall, but there’s also Skater XL and even rumblings of a new Skate title from EA.


NBA 2K20 Review

It Might Be Time For The Next Level

HIGH The best presentation just gets better each year.

LOW Odd clipping during cutscenes takes users out of the moment.

WTF All that Hollywood talent is wasted in the too-short story mode.


Madden NFL 20 Review

If It’s In The Game, It Stays The Same…

HIGH “Face of the Franchise” is a nice entry point.

LOW How have the graphics gotten worse?

WTF This could have been an update for Madden NFL 19.


Earth Atlantis (Xbox One) Review

Al Gore Never Predicted This Difficulty

HIGH The sketch/parchment-like graphics are fantastic

LOW The premise is awesome… if only there was a plot to follow

WTF How does climate change result in mechanical sea beasts?


This Is Not A Review: I, Hope

Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.

The subject of this installment: I, Hope, developed by Kenny Roy and published by Double Plus and Good Games.


Q.U.B.E. 2 Review

Standing In Valve’s Shadow

HIGH Creative puzzles and striking visual design.

LOW Why does the framerate stutter in an empty room containing nothing but moving blocks?

WTF How come space scientists keep getting abandoned on planets full of puzzles?


Deep Rock Galactic Preview

I have to admit, I tense up a little whenever I see “Xbox One Game Preview” in the title of something I’m playing. It’s not that there aren’t some fantastic experience to be had (because there are!) but these words can also mean crippling bugs and glitches galore while exploring a fantasy landscape.