A heavy, wrought iron gate slams shut behind as you enter an empty, circular arena. Control is wrested from you as an unskippable cutscene introduces an unspeakable, screen-filling horror. Its name slowly scrolls out along the bottom of your TV, a chyron forecasting your death. You’ve done this enough times to know that the only way out is through.
Author: Andrew King
I know. I know. Project CARS 2 came out in September of last year. What little dust Slightly Mad’s racing sim sequel kicked up has settled, and the rest of the game-playing world has moved on to bigger and better things. Monster Hunter World or Shadow of the Colossus, anyone? But Project CARS 2 has haunted me.
It’s a testament to the quality of 2017’s releases that despite the fact that I played more games this year than I ever have in one trip around the sun—at least 108 by my estimate—I’m writing this list with the nagging feeling that there are at least a dozen other titles that would have had a shot if only I had had time (and money) to play them.