Latest Posts

Voodoo Vince Remastered Review

Cursed By Missed Opportunities

HIGH Humorous self-mutilation is fun. (Now there’s a sentence I’ve never written before.)

LOW Visuals from 2003. Innovation from 1903.

WTF Are there really this many bottomless pits in New Orleans?


This Is Not A Review: STRAFE

Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.

The subject of this installment: STRAFE, developed by Pixel Titans and published by Devolver Digital.


The Surge Review

Surgical Precision

HIGH The highly-precise combat mechanics.

LOW It can be extremely hard.

WTF A four-phase boss fight. Yes I said four.


Super Rude Bear Resurrection Review

Super Meat Bear

High: The deep breath before (and the sigh of relief after) a seemingly impossible bit of platforming.

Low: Repeatedly losing hours of saved progress for no discernible reason.

WTF: The player can choose the color of Rude Bear’s blood—Rude Pink, Energy Orange, Lizard Conspiracy Blue, and more.


Dreadnought Preview

When I was growing up, everyone wanted to be a TIE Fighter or X-Wing pilot. Not me. I always had my eye on the larger ships — I wanted to be in command of the Star Destroyer. Those mammoth vessels were crewed by a few hundred people and bristled with enough firepower to annihilate a small fleet. The developers at Yager seem to have shared my affinity for capital ships in their upcoming game, Dreadnought.


Raiders Of The Broken Planet Preview

Raiders of the Broken Planet is an interesting proposition. Self-funded by Spanish Developers MercurySteam (a team not known for their online skills) the game is an asymmetrical multiplayer third-person shooter that tries to set a balance between guns and melee. The beta itself does a lot to give me hope for the full game, but that hope comes with caveats.


Solstice Chronicles: MIA Preview

There’s something to be said for going with what works. Solstice Chronicles: MIA is, if nothing else, a prime example of a developer taking tried and true elements and using them to give players exactly what they want. The developers behind The Red Solstice have moved their Sci-fi RPG franchise into a new genre – the twin-stick shooter – and it absolutely works.