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Steel Rats Preview

I know it’s reductive to not think of the Trials series as ‘real games’, but the complete lack of a story or context for the stunts and timed runs has always left me cold, despite how much I’ve loved the super-tight gameplay. So, it’s possible that I was unusually well-primed to find Steel Rats a delight since it takes the core concept of Trials – stunt biking through crumbling urban spaces – and adds gunplay, robot invaders, and what can be best described as ‘bike-fu’. The combination is a glorious one.


Immortal: Unchained Review

 Nothing But Bits

HIGH Some strong visual design… in spots.

LOW Too many to count, but those damn teleporting enemies rank high.

WTF Arlen is one of the messiest boss battles I’ve ever seen.


Shio Review

Not Quite What Dreams Are Made Of

HIGH The well-designed levels allow for quick, smooth action.

LOW Too many sections slow that action down.

WTF I was not expecting the animation for quitting a level. Yikes!


Yakuza Kiwami 2 Review

Double Dragon

HIGH There are some amazing nods to the events of Yakuza 0.

LOW Catching occasional glimpses of Yakuza 2‘s antiquated design shining through.

WTF Virtua Fighter 2 on ‘Easy’ may be the hardest fighting game I’ve ever played.


Interview With Swery65 — PAX West 2018

This year at PAX West 2018, I had the chance to sit down with one of my favorite game developers, Hidetaka Suehiro — better known as Swery65. At the show he was promoting his Kickstarted project The Good Life, where a playable demo was on the show floor. Immediately before the show, he also announced a surprise second project, The Missing. We had a brief conversation about these two games as well as other topics with the help of an interpreter onstage at the Unties booth, and here’s what he had to say…


Valkyria Chronicles 4 Review

Just When You Thought It Was Safe To Invade Gallia…

HIGH Climbing to the top of a ruin to fire a rocket into an enemy’s weak point.
LOW Losing that damn wounded sniper mission over and over again.
WTF How the Battleship’s engine gets fixed…


This Is Not A Review: Little Dragons Café

Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.

The subject of this installment: Little Dragons Café, developed by TOYBOX, Inc. and published by Aksys Games.