Latest Posts

This Is Not A Review: Lightfield

I’m not sure what Lightfield is. At first glance, it’s an attractive-looking futuristic racer with ships that look vaguely like exotic fish zooming through someone abstract environments, leaving trails of light behind them. It’s a little bit Tron, a little bit wiped out, and a little bit just plain beautiful. Once actually playing the game? That’s when the confusion sets in.

IndieCade 2017: Interview with Jordan Magnuson from Necessary Games

I had the opportunity to wander the exhibition and seminar spaces and talk to developers about their work, which ranges from one-button rhythm games to VR experiments to installation-based, real-world office simulators, complete with computers, file folders, and ringing telephones. In this interview, I talk to Jordan Magnuson, an interactive media artist and gamemaker, who was showing off his political hypertext game Ismael.


Echo Review

Copycat Killer App

HIGH Feels incredibly fresh and innovative.

LOW Trades innovation for harsh difficulty spikes later on.

WTF The protagonist’s name is… En?


Forza Motorsport 7 Review

Wave The Caution Flag

HIGH The core racing is still exceptional

LOW Spending two hours researching the in-game economy, only to have it change before the review runs.

WTF Making a racing game without Toyota is like making a Mario game without a fire flower


Let Them Come Review

When Firepower Isn’t Enough

HIGH Finally killing that super-worm.

LOW The Blob that convinced me to quit the game.

WTF Why do the bloodstains disappear? I want to see the whole screen covered in alien guts!


Perception Review

Alone In The Dark

HIGH The bubble wrap room.

LOW The echolocation hook doesn’t build to anything satisfying.

WTF Why doesn’t Cassie’s voice produce sound waves?