By Daniel Weissenberger on March 7, 2007 - 10:54pm.
I can't imagine it's an especially easy task, making a Superman-themed game. There's never been a great Superman game, though, so without any ideas to appropriate, each and every time a new Superman game is crafted the developers are starting from scratch, with a daunting task ahead of them.
Game Description: Superman Returns was inspired by the hit film & tries to recreate the wonder of being the legendary superhero. Explore the game environment not only horizontally but vertically as well: Revolutionary new flight mechanics give you full command of your aerial maneuvers. Use them to explore a Metropolis that is not only expansive (80 sq. miles and more than 7,000 buildings), but also changes dynamically based on how you play. Experience what it's like to be Superman, like never before! Protect Metropolis from seven of the most notorious villains in the world, like Metallo and Bizarro Conquer more than 40 monstrous missions only Superman can overcome.
By Mike Bracken on February 26, 2007 - 6:01pm.
A port of a PC first-person shooter (FPS), Prey is all about running around and blasting things with a number of different weapons and giggling at the aftermath as heads explode in fountains of blood, bone, and brains. Featuring a sci-fi setting (as opposed to the other standard of the genre-a historical war from human history), the title evokes memories of both Doom 3 and Half-Life.
By Brad Gallaway on February 11, 2007 - 12:49am.
The successful balance between exciting innovation and comfortable familiarity is a delicate one. It's true that large doses of creativity can sometimes lead an otherwise solid project wildly awry, but on the other hand, there's little value in rehashing ideas and not going far enough. In the case of Just Cause, the developers have innovated with one shining addition, but otherwise let the scales weigh heavily with well-trodden material.
Game Description: In Just Cause, you take on the role of the flamboyant Rico Rodriguez—a specialist in regime change. The island of San Esperito is suspected of stockpiling WMDs and it's your job to negate the threat to world peace. This little tropical paradise is about to implode as various factions vie for power. Play the island's factions off against one another; incite a rebellion among the masses; or build alliances with rebel forces and drug cartels. Explore over 250,000 acres of mountains, jungles, beaches, cities, and villages. The island can be explored by land, sea, and air—at your disposal is one of the most varied and exciting array of vehicles ever seen in a video game. Wealth of missions side-missions, bonus missions, and many more—plenty of action throughout the islands Your support team, Sheldon and Kane, provide you with reconnaissance info, extraction and vehicle drops.
By Brad Gallaway on February 4, 2007 - 2:50am.
With more technological tricks available than ever before, I'm waiting for someone to clear out all the effeminate amnesiac heroes and stale, overused clichés—the time is right for a boundary-busting title to shake things up and kickstart a Role-Playing renaissance. Although its formula is a little unusual... Enchanted Arms
is not that game.
By Brad Gallaway on February 4, 2007 - 2:49am.
According to ESRB
, this game contains: Alcohol Reference, Mild Fantasy Violence, Mild Language, Simulated Gambling and Suggestive Themes.
Game Description: Embark on an epic RPG adventure and escape to a fantasy world filled with beautiful cinematic-quality graphics, unique characters, and bizarre creatures. Take the role of Atsuma, enchanter-in-training, and transform from a naive student to the most powerful savior in a war 1,000 years in the making. Immerse yourself in a deep storyline as you face increasingly difficult challenges and learn to master Atsuma’s special fighting and magical abilities.
By Brad Gallaway on January 27, 2007 - 11:50pm.
Receiving huge hype and easily ranked as one of the highest-profile titles of 2006, the Gears of War
assault machine was successful in generating buzz, selling millions of copies and taking the lead in Microsoft's holiday charge. It certainly became the new reason to own a 360 according to most sources, but was it all that it could have been? I think it depends on perspective.
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