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The Horror Geek presents: Saw videogame rises from the grave

billy-saw

Variety is reporting that the video game version of the Saw films isn’t as dead as we thought it was.

Brash Entertainment had been originally handling Jigsaw’s first foray into the digital universe when the company abruptly closed up shop a few months back. The game appeared all but dead at that point, with the rights winding up in Lionsgate’s hands. Things have now changed though, with Lionsgate teaming up with Konami to resurrect the title. The game is still slated for a fall release (keeping it in line to appear around the same time as the sixth film in the franchise).

I wasn’t particularly interested in a Saw game prior to this point (it seems like its ripe with the potential to suck balls), but Konami stepping in gives me a slightly more positive outlook. Konami has a decent track record with horror games (they’re the guys behind Silent Hill and Castlevania) and maybe they can bring some interesting elements to the project. My area of concern, though, remains the fact that the release date is still this fall–meaning they’re probably taking what Brash had already created and just finishing the project as opposed to building a game from the ground up.

I guess we’ll all find out if the game is worth playing before the end of 2009.

Weapon of Choice Review

Revitalizing a genre, one bullet at a time

Weapon of Choice Screenshot

HIGH Setting the tone perfectly, the first character's weapon is a jet engine.

LOW The character named Homunculus is worthless.

WTF All the bulbous sacks and juicy udders on the aliens are... unsettling.

CarneyVale Showtime Review

Flying through the air with the greatest of satisfaction

CarneyVale Showtime Screenshot

HIGH Superb clarity of design and shockingly good production values.

LOW The extra S-levels at the end of the game can be hair-pullingly difficult.

WTF And this isn't a full-fledged Arcade game... why?

Video: Final Fantasy XIII delayed until next year, new game trailer released in its place

When will Final Fantasy XIII ever be released?

It's not a good sign when a 2008 release date, slips to 2009 and now 2010. Making things worse is the exclusivity deal Square-Enix struck with Microsoft—FFXIII would be released simultaneously on the Xbox 360 and PlayStation 3 outside of Japan—Square-Enix has announced that development wouldn't even begin on the 360 version until the PS3 version was finished. How much does that add to development time?

2010 sounds optimistic.

Video: Mirror's Edge modded to play in third-person perspective

Just because you can do something, doesn't mean you should. Someone or someones decided he or she or they didn't like playing Mirror's Edge in the first-person and hacked the game (PC version) so that it could be played from an over-the-shoulder viewpoint. That's all well and good as long additional steps were taken to fix any side-effects of the switch. But none were. Instead, we see a character model that was never made to be seen during normal gameplay instances and as a result looks pretty laughable.

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Finishing The Force Unleashed

Polished off Star Wars: The Force Unleashed this afternoon, and it was a pretty fun thrill ride from start to finish.

I have to admit that I had heard the gameplay had some problems before I started it, so I set the thing to Easy and I'm glad I did. The developers have a real over-reliance on snipers and people firing from a distance which wouldn't be so bad except that it's far too easy to get knocked down and fall into a gang rape as you bounce back and forth between enemies. There's nothing more frustrating than getting ping-ponged without the chance to really do anything, and even on Easy it happened to me more than I like.

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