About Us | Game Reviews | Feature Articles | Podcast | Best Work | Forums | Shop | Review Game

Xbox 360

The Horror Geek presents: James Wan takes a trip to Castlevania


It looked like the big screen adaptation of Castlevania was basically dead in the water not too long ago. Director Sylvain White was gone and all signs pointed to the film spending a lot of time languishing in development Hell. Turns out that's not the case at all, actually, as Bloody-Disgusting has got the exclusive scoop that director James Wan (one of the co-creators of the Saw franchise) has come on board the project as a director and co-writer.

Video game-themed Burlesque show

Can't get enough of seeing your favorite video game vixens (and Link) in risque pictorials? Well, how about a burlesque show? The show was put on by the Devil's Playground burlesque group for a Video Game Girls event in Los Angeles. The dancers here aren't female gamers, but for the most part they did a job on the costumes and the seductive dancing.

Transformers' Shia LaBeouf talks games, trashes the Wii

Transformers' Shia LaBeouf talks games, trashes the Wii - Transformers: The Revenge of the Fallen Screenshot

Shia LaBeouf sits down with BigDownload to talk about Transformer: The Revenge of the Fallen The Game. Nice to hear a celebrity that is an actual gamer, though not particularly surprising coming from a twenty-something year-old, white male. LaBeouf talks like many of his characters: without an edit button, some cockiness and a whole lot of sass. When you're done reading this interview you not only have an appreciation for his love of gaming, but also his contempt for the Wii.

Further Ghostbusters impressions

Although I haven't had as much game time as usual lately, I was able to sneak in a few sessions with Ghostbusters: The Video Game on PlayStation 3.

I haven't checked any FAQs, but I'd estimate I'm about halfway through or so—before I started, I was hoping that the game would be at least decent, but I'm quite glad to report that it's actually fantastic. Without a doubt, it's certainly among the best license-based games ever created, if not the best. Besides that, it's great just as a game, license or not.

Although I certainly think anyone would be able to enjoy the action, I'd guess that it's at least twice as good for people (like me) who are fans of the film.

Video: Jimmy Fallon previews some celebrity videogames

I can't help but think that given time this could really become a good late night program. Can you picture Leno, Letterman or even Conan attempting something like this?

Nerd Alert: Geeks gone bad

Nerd Alert: Geeks Gone Bad - Tamara Broome

...there are some real crazies out there. And they seem to be able to find you with alarming ease.

07/01/2007: An Australian woman was charged with attempting to abduct a child after trying to get her Internet boyfriend, 16 at the time, to accompany her to Adelaide, Australia. Tamara Broome (pictured,) 31, met the teenager on the online role-playing game World of Warcraft, and the two engaged in an Internet romance during which they discussed marriage. Broome flew to North Carolina, where the boy lived, telling her housemate that his parents had paid for her ticket so they could "sort it all out." She was arrested after stepping off an Amtrak train in South Carolina, jailed and held on a $2.35 million bond.

Call of Juarez: Bound in Blood Review

Answer the call, but only if it's not using your peak daytime minutes

Call of Juarez: Bound in Blood Screenshot

HIGH The story and characters ring truly Western.

LOW The action never heats up past a mild simmer.

WTF Why are the one-on-one showdowns so sloppy, random and loose?

Game Buddies

Although it's not exactly a new thing, two games I've played recently have included vocal NPCs tagging along with the player—and I love it. Specifically, the titles I'm referring to are Call of Juarez: Bound in Blood and Ghostbusters.

In Juarez, the player selects either Thomas or Ray McCall at the beginning of each level, and the AI plays the role of the other. Although the adventure is heavily scripted in nearly every aspect, their constant company provides ample opportunity for dialogue between the characters. These conversations help build a sense of familiarity with the characters, and it's very welcome to play a game where I don't feel like a lone soldier fighting a war all by myself. Honestly, the back-and-forth between the brothers is the best aspect of the entire game.

In Ghostbusters (I'm still really early in the game) but the first section featured constant chatter between the player and the main characters from the films.

GameCritics.com Podcast Episode 18: Wii Hate Nintendo

Have we been too hard on Nintendo? According to your feedback, we have. We take a thoughtful look at the company, it's past, present, and future and offer our definitive stance on The House of Mario. Don't worry, it's not 60 straight minutes of unbridled hate. 56 minutes, maybe. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth.

Download: Right click here and select "Save Target As..."
Subscribe: iTunes | Zune | RSS

Topic and Game References:


Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Code of Conduct

Comments are subject to approval/deletion based on the following criteria:
1) Treat all users with respect.
2) Post with an open-mind.
3) Do not insult and/or harass users.
4) Do not incite flame wars.
5) Do not troll and/or feed the trolls.
6) No excessive whining and/or complaining.

Please report any offensive posts here.

For more video game discussion with the our online community, become a member of our forum.

Our Game Review Philosophy and Ratings Explanations.

About Us | Privacy Policy | Review Game | Contact Us | Twitter | Facebook |  RSS
Copyright 1999–2010 GameCritics.com. All rights reserved.