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PAX Prime 2013 Report: Day Two

Max: The Curse of Brotherhood Screenshot

Today was the second day of PAX Prime 2013, and I'm a little sad to report that it's been a bit disappointing.

PAX Prime 2013 Report: Day One

Dying Light Screenshot

Between the exhibitors, the play areas, the panels and everything else that happens, PAX 2013 takes up the entire building, and another one across the street. PAX 2012 had approximately 70,000 attendees, and although I haven't heard any first-day attendance figures yet, today's floor felt incredibly crowded and tight—even more so than last time. In fact, it was jam-packed to the point that it was often physically impossible to get through the halls and see the things I wanted to see.

Thunder Wolves Review

Blunder Wolves

Thunder Wolves Screenshot

HIGH Playing a mission that actually let me destroy everything.

LOW Successfully dodging missiles only to get pelted by more a split second later.

WTF Why does it go back to the menu screen after completing a mission?

Air Conflicts: Vietnam Preview

Air Conflicts: Vietnam Screenshot

Air Conflicts: Vietnam hopes to buck the trend of mediocre Vietnam games by taking the action from the sweltering jungles of Southeast Asia to the hostile skies above them.

Killer is Dead Review

Abstract Assassination

Killer is Dead Screenshot

HIGH Pulling off a long combo string, ending in a flashy execution.

LOW The gigolo missions, the level design… most of it, really.

WTF How does Suda keep getting to make games?

Dungeons & Dragons: Chronicles of Mystara Review

Dungeon Brawler

Dungeons & Dragons: Chronicles of Mystara Screenshot

HIGH The Gnome village!

LOW The pause music. Man, that pause music.

WTF The Gnome village is optional?

Zeno Clash II Review

Zeno Bash

Zeno Clash II Screenshot

HIGH Giving a humanoid crustacean a piledriver. The wrestling kind.

LOW Getting locked out of certain environments after traversing them.

WTF There's a few WTF moments in here. There's... a few.

GameCritics.com Podcast Episode 96: The Listener Created Show

This week we put the fate of our show in the hands of our listeners and came up with a bevy of hot topics, from the Xbox 180 to the distinction between AAA and Indie games. Featuring Richard Naik, Brad "Doesn't Know What a Conch Is" Gallaway, Chi Kong "No Menus" Lui, Michael Cunningham, and Ashley King.

Download: Right click here and select "Save Target As..."
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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Saints Row IV Second Opinion

Johnny Get Your Gat

Saints Row IV Screenshot

HIGH "Asha, that lightbulb has a family."

LOW The disappointing "sidequests" are just groups of area-control events you would probably do yourself anyway.

WTF How do you get a simple concept like TK mayhem so wrong?

Saints Row IV Review

Mulligan!

Saints Row IV Screenshot

HIGH "Paula Abdul is my spirit animal."

LOW Frequent low-level glitches and technical weirdness.

WTF Seriously Volition… still no booty slider in character creation?

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