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GameCritics.com Podcast Episode 18: Wii Hate Nintendo

Have we been too hard on Nintendo? According to your feedback, we have. We take a thoughtful look at the company, it's past, present, and future and offer our definitive stance on The House of Mario. Don't worry, it's not 60 straight minutes of unbridled hate. 56 minutes, maybe. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Video: Penn & Teller Bulls**t! tackles videogame violence

Ok, Penn & Teller: Bulls**t! is not exactly the highest on my list of shows to watch, but when it does it right, few shows on television or cable are better at pointing out the absurdity of most of today's cultural issues.

This particular episode covers videogame violence—rampant videogame violence if you listen to the likes of Jack Thompson or Hilary Clinton. Penn & Teller: Bulls**t! looks at the industry, the violent games and does a really good job of putting a sane face on some of the madness.

And thanks to YouTube, we are all able to watch what foolish Showtime subscribers pay to see. That is, until Showtime discovers that its content is available for free. So hurry up and watch it before it gets taken down.

Btw, this video is totally NSFW!

The Horror Geek presents: Four minutes of Dead Space: Extraction on the Wii

One of the survival horror games coming out this year that intrigues me is Dead Space: Extraction. This Wii-only title is a tie-in to Electronic Arts' hit release from late last year. Basically, it's a survival horror game set on a spaceship overrun by hideous alien monsters.

The Wii version is a stand-alone game, and it differs from its big brothers in that it's an on-rails shooter. I've said before that I'm a little disappointed by the on-rails part, but after watching this new four minute video, I'm more interested in this game than I was before.

This latest video, hosted by guys from developer Visceral Studios, highlights how the Wii controls will work in the game. It appears as though a lot of thought has been given to ensuring that players won't be just swinging their Wii-mote around like a spastic kid after a sugar bender. This is good news.

My only real concern with the controls is the idea of having to turn the Wii-mote at a 90 degree angle to use the secondary fire mode of each weapons. Seems to me that using a weapon with your wrist turned like that for an extended length of time would probably be annoying (and uncomfortable), but other than that, this title seems to be shaping up nicely.

GameCritics.com Podcast Episode 17: Fallout 3 Point Lookout, MtG: Duels of the Planeswalkers, The Conduit

After some quick Transformers: Revenge of the Fallen impressions, the crew takes a deep dive into The Conduit, Fallout 3: Point Lookout, and Magic the Gathering: Duels of the Planeswalkers. It's our first three-way, so be gentle. Featuring Chi Kong Lui, Brad Gallaway, and Tim Spaeth.

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The Munchables Review

Gluttony: It's not just a deadly sin anymore

The Munchables Screenshot

HIGH: Whittling a sinister bunch of grapes down to edible size.

LOW: It's over way too soon.

WTF: All the enemies are food. Where do I start?

GameCritics.com Podcast Episode 16: Post E3 2009 Special

Not even the Wii Vitality Sensor could measure the explosive force of our E3 episode. Press conferences! Motion control! Overpriced handhelds! And of course, games, games, games. It's the Internet's only source for E3 analysis, so of course you won't want to miss it. Featuring "Big Daddy" Brad Gallaway, "Horror Geek" Mike Bracken, "Canucklehead" David Stone, and "Nicknameless" Tim Spaeth.

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Video: Conan O'Brien talks about Super Mario-inspired set

Viewers really need to support Conan's Tonight Show. He is such a refreshing change from Jay Leno.


Which of the Big Three had the best showing at E3 2009?

Microsoft.
32% (116 votes)
Nintendo.
11% (39 votes)
Sony.
46% (170 votes)
None of the above.
4% (13 votes)
Unsure.
8% (28 votes)
Total votes: 366

The Horror Geek presents E3 2009: More footage from Konami's Saw Game

I posted a developer's demo for Konami's Saw videogame a few days ago, but it didn't have any actual combat footage in it. Here's a different clip from GameTrailers, complete with a look at how you'll be fighting your way through and a very unpleasant surprise.

Gamers will be able to decide if they want to live or die this October.

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