There have been a lot of advancements and positives for console gaming over the course of this console generation. Many games sport high-definition graphics and top-notch sound. Online play gives players the option to be social with friends all over the globe, if they so choose. The rapid rise of social media has put the industry and its fans closer together than ever before. Gradually, though, this generation's negatives and general anti-consumer trends have wiped out a lot of of those positives for me.
This explains where Mario got the super human strength that he has possessed since Super Mario 64. We all thought it odd that Mario could all of a sudden pick up a giant monster like King Bowser and toss him around like a sack of mushrooms. That could only result from hours spent in the gyms building his lats and such dedication would only stem from a humiliation like this one.
Really, who didn't see this coming? Ubisoft has a richly-deserved reputation for hating on the PC, and From Dust's DRM and terrible port can hardly be a surprise in light of the company's past actions. Ubisoft's upcoming Driver: San Francisco will probably also have this asinine DRM—Ubisoft claims it will not, but a similar claim was made for From Dust.
Sensationalist headlines could have casual observers running for hills when it comes to how this year's sales numbers compare with last year. Don't fall for this. Let's keep in mind that the newer Xbox 360 models—the Xbox 360 Slim—really flew off of store shelves last July. We're now a year removed from that and now YOY numbers will bump into that success.
Gamer moms and gamer dads, assemble! The mighty Aaron of the GameEnthus Podcast joins us for a lengthy conversation about the joys and challenges of integrating our parenting and gaming lives. How did we introduce games to our kids? How do we deal with M-rated content? How do we decide when to take the controller away? We also offer some unique kid's game recommendations you won't find anywhere else. Plus: Our take on a game your kids should definitely NOT play: Catherine. With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim "The Master Thespian" Spaeth.
It had to be done, given the below-expectations sales numbers and widespread hyperventilation over them. The DS also had a slow start, in terms of both sales and software, but that was before mobile phones were the most widespread handheld platform. As such, a price cut may not be enough to save the 3DS.
Perhaps Nintendo should take a hint from this little video. The Legend of Zelda is getting stale with all of its mainstays like boomerangs, hookshots and bows and arrows. With Skyward Sword on the horizon and exciting mainly the hardcore Zelda fan, Nintendo should consider something radical and new for the next sequel. A portal-making gun may be too futuristic, but how about a portal-making mirror? Oh wait...
This footage is courtesy of Angel James de Ocampo, cosplay cinematographer and conventioneer and was filmed at Japan Expo 2011 in Paris, France. Nice camera work. The biggest achievement has to be making people dressed as video game characters and walking around with plastic or paper weapons look cool while doing so. Well, maybe they can work on their fighting choreography though.
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