By Peter Skerritt on December 2, 2012 - 4:12pm.
If you knew me back in 2005, I was a lot different. I was genuinely excited about console gaming, as I had been for decades before. I was still a big Sony guy, as I had been since the original PlayStation launched and won me over. I was also getting into the original Xbox, though late. A new generation of consoles was coming, and I was looking forward to it while also enjoying what was currently available. I was alternating my time between the Internet and reading video game magazines to stay as current as I could.
By Richard Naik on December 1, 2012 - 12:36pm.
It's a special 1/5 British edition of the Gamecritics.com podcast. This week we tackle Wreck-It Ralph, Thanksgiving shout outs, and what we've been playing during our long hibernation. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and special guest host Sinan "Redcoat" Kubba.
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By Dale Weir on November 29, 2012 - 5:41pm.
Adult Swim takes the innocent act of a child trying to make his NES cart work and makes it dirty... and funny.
Caution: Crude content
By GC Staff on November 28, 2012 - 7:09am.
Paint by Numbers
HIGH Nailing the perfect sequence of scythe combos and dodges during a fight.
LOW Having my reaper form cancelled out by a boss cut-scene.
WTF This game literally put me to sleep in the early hours.
By Brad Gallaway on November 28, 2012 - 6:16am.
GameFly sent me Playstation All-Stars Battle Royale the other day, and while I haven't had a whole lotta time to get into it, I did play a few multiplayer sessions with my youngest son. The time we spent on it basically amounts to me standing still while he beats on me with a variety of different characters, but he enjoys it and that's good enough for us.
By Dale Weir on November 28, 2012 - 5:34am.
Recently, European courts ruled that digital property is the same as physical property. Extra Credits does a brief breakdown of what that could mean for games should such a ruling be held up on appeal and duplicated here in the United States.
By Peter Skerritt on November 23, 2012 - 9:25pm.
I'm certainly happy for those who bought Wii U on launch day and are excited about it. It's the first new console in a long time, and new beginnings are always special times. The World Wide Web has been abuzz with chatter about Wii U for a couple of days now, as people check in with their experiences—good and bad. It's an interesting indicator for those who were on the fence about getting a Wii U as to whether buying the console now is a good idea… or whether it's wiser to hang back and wait awhile.
By Dale Weir on November 16, 2012 - 1:06pm.
The guys at Extra Credits look into incorporating imbalance in a game. Ironically, imbalance is just the thing that when worked into character classes, weapons, tools and gameplay rules can wind up giving both the wet-behind-the-ears newbie and grizzled veteran new strategies as each plays and progresses through a game.
By Brad Gallaway on November 16, 2012 - 12:09pm.
I've been asked a few times if I will be getting a Wii U, and what my plans are in regard to the system. Basically, my plans are... I have no immediate plans. Nintendo will not be sending review hardware to GameCritics (they never send us anything!) and discretionary spending on a new console is on hold right now. Apart from that, I've looked at the release list and as far as I'm concerned, there's nothing to get excited about.
By Guest Critic on November 12, 2012 - 10:07pm.
Survival horror games aren't what they used to be. Once upon a time, they were about survival and horror. It makes sense. It's what the genre is called, after all. These titles would encompass qualities of mystery and exploration as the player fought to stay alive with every step. Over the years, they've increasingly become about action, gunfights, and an overload of cheap jump scares. I prefer the former, despite a plethora of the latter.
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