About Us | Game Reviews | Feature Articles | Podcast | Best Work | Forums | Shop | Review Game

Vita

GameCritics.com Podcast Episode 75: E3 2012 and Violence in Video Games

It's our E3 spectacular! We talk about the conferences, we talk about the games and we talk about the Wii U! Plus, with all of the recent controversy over violence in video games, as the industry finally gone too far? With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik and Dylan "I still haven't got the hang of this ending thing" Collins.

Download: Right click here and select "Save Target As..."
Subscribe: iTunes | Zune | RSS

Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

A wild Update appears!

Tokyo Jungle Screenshot

It feels like forever since last update, but that's the way life goes sometimes. I caught a sore throat right as the week started and I've been trying to sleep it off when I haven't been grinding away at the day job, so that ate up a lot of my regular time. Toss in a wife and kids to fill up the rest, and there you go.

Video: Sony E3 2012 Press Conference

Sony was up next. Despite a dearth of PlayStation Vita game announcements, there were some worthy announcements like Assassins Creed III on the Vita featuring the first female assassin. Other highlights from the show included David Cage's Beyond, PlayStation All-Stars Battle Royale, WonderBooks and Naughty Dogs' The Last of Us. The Last of Us was worth the price of admission.

GameCritics.com Podcast Episode 74: Dragon's Dogma, Max Payne 3 and Portable Gaming

On this episode we examine the state of Portable Games. Brad also brings Dragon's Dogma to the table, and Mike and Chi weigh in on Max Payne 3. This episode also features what is surely the greatest Thumbs up, thumbs down of all time! With Dylan Collins, Chi Kong Lui, Brad "Bromance" Gallaway, Mike Bracken and special guest Michael Cunningham.

Download: Right click here and select "Save Target As..."
Subscribe: iTunes | Zune | RSS

Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Extra Credits: Harassment

Most who have dared venture online with a microphone and an ear-piece can attest to just how awful things are out there. Maybe it has always been that way, but is only noticeable now with the accessibility of the Internet and the explosion of online gaming. Whatever the reason, it is clear that we need a solution because it has gotten pretty ugly. It's not just dumb kids being dumb kids, its adults (mostly male) that believe an Internet connection gives them the right to be horrible human beings.

The guys at Extra Credit have suggested an interesting solution to the problem and one that I'd like to see implemented in some form by a Microsoft, Blizzard or whomever runs an online gaming service or game where all sorts of horrible interactions are known to occur. Kudos to Extra Credits for doing this episode.

Parental discretion is advised!

Extra Credits: Harassment

Armchair Analysis: Five observations from April NPD data

Xbox 360 Star Wars Kinect Console Bundle

Mortal Kombat and Portal 2 combined last April to move well over 1.5  million units. Compare the significance of those two games with Kinect Star Wars, and Prototype 2. You really can't. Even adding The Witcher 2 to the mix, these games simply don't have the same kind of selling power as last April's slate of game releases. Without prominent and captivating game releases, consumers aren't going to spend money on software… or hardware, for that matter.

WTF Vita?!—and a recap of last week

Gravity Rush Screenshot

As an early adopter of an Vita, I was supporting Sony with my wallet and giving them the full benefit of the doubt when I ponied up on day one. I'm well aware of the dangers when you invest in a piece of hardware too early, but the PlayStation Portable ended up being something that I got quite a bit of mileage out of, and I was confident that Sony would have learned from past mistakes. I mean, how could they not, right?

PAX East 2012: The Games

Mark of the Ninja Screenshot

The simple truth is that if you spend your time at PAX waiting around in line for a demo you'll play on Xbox Live in a few months anyway, you are a chump. There are so many awesome games from smaller publishers and indies on the floor that you might not get exposed to anywhere else. So, if you were being a linefool, here's some of what you missed.

PAX East 2012: The Panels

Hitman: Absolution Screenshot

The convention's stealthy aspect kicked off with a great panel on the subject featuring Nels Anderson, Andy Schatz, and Dan Silvers, chaired by Matthew Weise, also featuring the con's largest single-room concentration of guys in suits.

Video: Go right

I don't know about you but the side-scrolling platformer wasn't just a genre, it was the genre for most of my childhood. The games that got it right were the ones that kept ushering you forward—to the right—even when it only seemed to be getting tougher.

There is probably some life lesson or allegory in there somewhere. This video with its nice editing and great music does a good job of highlighting that.

Video: Go right

Code of Conduct

Comments are subject to approval/deletion based on the following criteria:
1) Treat all users with respect.
2) Post with an open-mind.
3) Do not insult and/or harass users.
4) Do not incite flame wars.
5) Do not troll and/or feed the trolls.
6) No excessive whining and/or complaining.

Please report any offensive posts here.

For more video game discussion with the our online community, become a member of our forum.

Our Game Review Philosophy and Ratings Explanations.

About Us | Privacy Policy | Review Game | Contact Us | Twitter | Facebook |  RSS
Copyright 1999–2010 GameCritics.com. All rights reserved.