By Dale Weir on October 10, 2012 - 9:04am.
The guys at Extra Credits take a look at "power creep." For those that don't know, power creep is when elements introduced in a game grow in power compared to when the game was originally launched. Or something like that. Given how prevalent persistent worlds have become and how common it is for games to be patched with new areas, features and items, power creep can become a huge issue for the loyal fanbase. This Extra Credits video takes a look at power creep and solutions that would fix it—or at least keep it at bay.
By Brad Gallaway on August 16, 2012 - 10:06pm.
A few weeks ago, it seemed like there wasn't a single thing to play. Now, it seems like there's too much to handle!
By Peter Skerritt on August 15, 2012 - 11:36pm.
Nintendo needs to consider what to do about the Wii. Despite the likelihood of 3DS hardware sales growth over the next few months, Wii sales hit their lowest point ever and are poised to continue sinking without a bit of help. I'm a little surprised that Nintendo hasn't yet proceeded with a price drop to $100 to stimulate sales ahead of the WiiU landing in November.
By Kristin Renee Taylor on August 13, 2012 - 10:56pm.
Where High School is Literally Hell
HIGH Performing an attack that deals over 9 million in damage.
LOW Level grinding can get tedious.
WTF The post-game abandons any pretense of sanity and slathers itself in crazy sauce.
By Dale Weir on August 12, 2012 - 2:36am.
The Extra Credits guys tackle how gamers can affect political change. They even get a game-playing Congressman—didn't know any actually existed—to offer some advice.
By Dale Weir on August 4, 2012 - 2:22pm.
Hiroshi Yamauchi (former President of Nintendo of Japan) once famously said that "gamers like to sit alone at home playing dark, depressing games?" Yamauchi was criticizing the industry and even gamers at the time for embracing dark, gritty, CGI-heavy, and mature-oriented games over the more cheerful, family-oriented titles. He felt that it was making games less inclusive and too much like movies. But his words were largely dismissed as the ravings of an old exec upset that fewer people were buying games on his platform. Extra Credits is taking a similar tack, only it makes a better argument than Yamauchi.
By Dale Weir on July 26, 2012 - 11:07pm.
The guys at Extra Credits look at something that you've probably never heard about: we are running out of bandwidth. All of those videos of cats being adorable and marathon sessions of Angry Birds and Call of Duty are taxing the current bandwidth sources leaving us in need of more sources or risk running out in a couple of years. It may not seem applicable to gamers, but just watch the video and you'll see that this could be an issue especially with newer game consoles and game-playing media devices coming online at about the same time.
By Brad Gallaway on July 22, 2012 - 3:39pm.
I know I'm totally late to the party on this one, but holy sugar smacks, you guys... Metro 2033.
By Peter Skerritt on July 2, 2012 - 6:37pm.
Between Sega Europe's painful restructuring and Activision's dismantling of Radical Entertainment, this past week has been another one of those weeks that we'd rather forget. It's always unfortunate when people lose their jobs, and downsizing doesn't often instill confidence that the affected industry is moving in the right direction. These moves are a continuation of the state of correction that the video game industry is in—especially in the console sector.
By Dylan Collins on June 22, 2012 - 9:05pm.
It's our E3 spectacular! We talk about the conferences, we talk about the games and we talk about the Wii U! Plus, with all of the recent controversy over violence in video games, as the industry finally gone too far? With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik and Dylan "I still haven't got the hang of this ending thing" Collins.
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