Used games, gender uncertainty, ignoring player feedback, invigorating cutscenes, Transformers shopping advice, Kirk vs. Picard—All that and much, much, MUCH more on the surprisingly wholesome 69th episode of the GameCritics.com Podcast. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard "Thumb Integrity Means Nothing to Me" Naik, and Tim Spaeth.

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Tim Spaeth

Tim Spaeth

Cleveland native Tim Spaeth grew up in a happy household – a household with a father whose major client happened to be an Atari games distributor. This led directly to Tim's first nickname: "The kid who got Atari games before anyone else." Indeed, he knew Pac-Man and E.T. were colossal bombs weeks before the rest of the world, and the resulting celebrity brought him great pleasure.

Through the years every aspect of Tim's life has been touched by gaming. He mastered typing thanks to Space Quest, honed his poker skills on The Sierra Network, and learned to hate after a particularly traumatic game of Tecmo Super Bowl.

Today, Tim lives in Chicago with his three kids and strives to find that perfect balance between family, career, and Warcraft. He enjoys broadcasting, martial arts, rock and roll, growing and shaving his beard, singing show tunes to the homeless, and losing at Mario Kart to his lovely, talented, and amazing girlfriend.

In late 2008, Tim became the producer and host of the GameCritics.com Podcast, and he's thrilled to be bringing GameCritics' unique editorial voice to a brand new medium.
Tim Spaeth

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12 Comments on "GameCritics.com Podcast Episode 69: The War on Used Games, Topic Suggestions We Ignored"

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KCalder
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KCalder
4 years 7 months ago
As a consumer with a budget, the number one factor that keeps me from pirating games is online support. Here’s my best example. I bought Demon’s Souls – used – as my first Playstation 3 game. It was half a year out from the game’s release, and I still only saved ~ $10. Felt a bit bad once I realized how good the game was. But not very. So how do they profit from that sale? Well, for one, I never considered piracy because that would drive my console offline and deny me the very rich multiplayer that I found… Read more »
Paul
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4 years 7 months ago
I think some of you guys might want to start peeking into the world of board gaming again. Brad, I know you probably have memories of the state of board gaming from back in the MtG days, which wasn’t so hot for gaming outside of that genre. But the rest of you guys. Monopoly? Ouch. You’re missing out 🙂 It’s hard to really describe all of the cool stuff that’s been brewing in the board gaming sphere in the past five years or so, but a good start would be to watch some of the videos these guys make: http://www.shutupshow.com/episodes… Read more »
tacitus
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tacitus
4 years 7 months ago
I never sell my games but I sometimes buy used games. Some of these arguments against used games are ridiculous. As much as despise Gamestop for always sticking the PC section dark smelly part of their store (among other things). However, I am convinced they are correct when they claim that many games are traded in buy to new games. I am also convinced that it will be a massive disruption of retail sales if they block used sales and by extension rentals. I predict that far fewer games will be bought if this happens while there is still physical… Read more »
paynemeister
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paynemeister
4 years 7 months ago
[quote=Eric Bowman]Personally, I don’t buy used games anymore. The savings are usually in the $2-5 range, which to me isn’t enough to justify not giving the publisher/developer money, considering how expensive games are to make. With the industry as a whole being down in 2011, and studios closing left and right, it’s clear to me who I’d rather see get my cash. I don’t think used games should be banned, but it’s not something I want to support.[/quote] Hey Eric Whilst I admire that point of view, I have to say that I think, yes its a shame studios are… Read more »
Eric Bowman
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Eric Bowman
4 years 7 months ago

Personally, I don’t buy used games anymore. The savings are usually in the $2-5 range, which to me isn’t enough to justify not giving the publisher/developer money, considering how expensive games are to make. With the industry as a whole being down in 2011, and studios closing left and right, it’s clear to me who I’d rather see get my cash. I don’t think used games should be banned, but it’s not something I want to support.

Mousse Effect
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Mousse Effect
4 years 7 months ago

Hi guys and thank you so much for following my suggestion !

I didn’t know that Weapon of Choice was changed due to Tim’s feedback, and I think that pretty much answers the question!

Mike Bracken
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Mike Bracken
4 years 7 months ago
[quote=upselo]Thanks to their strong online component, Call of Duty and WoW aren’t “victims” of used sales, so it follows their “logic” that Activision is doing well.[/quote] True — although the latest CoD wasn’t even factored into their record profits. That money is icing on the cake of an already huge year. [quote]For online passes and all, I’m always genuinely surprised to see the strong reactions. It doesn’t ban used games outright, you can still buy them, with less features. It IS a disguised way to increase the price, in a sort of “if you want everything you have to pay… Read more »
Pedro
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Pedro
4 years 7 months ago
Some thoughts: The analogies with other goods can be misleading, especially the one about buying a car and having the right to resell it. Games are highly desirable luxury goods, and can be bought, consumed completely in 8 hours, and sold on in pristine condition while they still retain their value. It seems to me that this is a war, not on consumers, but on the retail stores. To be fair, the stores have taken it to a whole new level, where they are actively digging into publishers’ profits. For example, when Red Dead Redemption came out, you could buy… Read more »
upselo
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upselo
4 years 7 months ago
“If used games are so hurting the industry, and studios are closing, why is a company like Activision reporting record profits?” Thanks to their strong online component, Call of Duty and WoW aren’t “victims” of used sales, so it follows their “logic” that Activision is doing well. But, yes editors can certainly be greedy, and customers shouldn’t have to compensate so that devs get their fair share. For online passes and all, I’m always genuinely surprised to see the strong reactions. It doesn’t ban used games outright, you can still buy them, with less features. It IS a disguised way… Read more »
paynemeister
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paynemeister
4 years 7 months ago
Hey guys, another great podcast. Frankly this talk about the next Xbox 720 is very concerning. I feel so strongly about it that I’m prepared to abandon the next Xbox console and go with whatever console that still allows used games to played. Even if that means picking up the next bloody Nintendo console! Even if it this rumour does not come to fruition the fact that it is being touted is a worry. I wouldn’t be surprised if this rumour has been leaked as a “feeler.” And if one console does it, don’t be surprised if they all do… Read more »
Mike Bracken
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Mike Bracken
4 years 7 months ago
You sort of misinterpreted my Activision comment. I didn’t say Devs were greedy (because I don’t believe that to be the case most of the time) — I’m saying Activision is greedy. Maybe that didn’t come through clearly, but that’s what I was getting at. If used games are so hurting the industry, and studios are closing, why is a company like Activision reporting record profits? If the financial situation in the gaming industry is so dire that studios can’t stay open and it’s all fiscal doom and gloom, shouldn’t Activision be suffering too? Why aren’t they passing some of… Read more »
upselo
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upselo
4 years 7 months ago
The discussion about used games began well, but then it went south quickly for me (I thought the piece Brad wrote was much more balanced). First : buying new doesn’t mean buying at 60$ necessarily. If 10$ is significant, surely you can wait a few weeks, the price will have lowered and you’ll be able to buy it cheaper and people making the game will be paid a little more. There’s a bazillion games a year anyway, and you probably have a huge backlog, so you don’t have to buy everything day one if you can’t afford it. That doesn’t… Read more »
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