With great passion comes great verbosity. We're splitting this week's jumbo show in half, which means our long awaited Too Human / Dynasty Warriors showdown won't occur until next week. This week, though, we step WAY outside our comfort zone and delve into some multiplayer-only experiences, like Monday Night Combat, Castlevania: Destiny of Harmonicas, Lara Croft and the Guardian of Light, and more. We think we have a pretty good grasp on where multiplayer needs to go from here. Plus! Our Quote of the Week! Tim Sings! Richard Calculates! Oh. the party doesn't stop! Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim "Yes, I Said He Sings" Spaeth.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Tim Spaeth

Tim Spaeth

Cleveland native Tim Spaeth grew up in a happy household – a household with a father whose major client happened to be an Atari games distributor. This led directly to Tim's first nickname: "The kid who got Atari games before anyone else." Indeed, he knew Pac-Man and E.T. were colossal bombs weeks before the rest of the world, and the resulting celebrity brought him great pleasure.

Through the years every aspect of Tim's life has been touched by gaming. He mastered typing thanks to Space Quest, honed his poker skills on The Sierra Network, and learned to hate after a particularly traumatic game of Tecmo Super Bowl.

Today, Tim lives in Chicago with his three kids and strives to find that perfect balance between family, career, and Warcraft. He enjoys broadcasting, martial arts, rock and roll, growing and shaving his beard, singing show tunes to the homeless, and losing at Mario Kart to his lovely, talented, and amazing girlfriend.

In late 2008, Tim became the producer and host of the GameCritics.com Podcast, and he's thrilled to be bringing GameCritics' unique editorial voice to a brand new medium.
Tim Spaeth

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12 Comments on "GameCritics.com Podcast Episode 39: The State of Multiplayer"

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Chi Kong Lui
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Chi Kong Lui
5 years 10 months ago

So when are you releasing the “fresh” Too Human single on to iTunes? I got my buck lined up. 😉

Richard Naik
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Richard Naik
5 years 10 months ago
Tim Spaeth
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Tim Spaeth
5 years 10 months ago

[quote=Richard Naik]@Tim

What classes were you playing? Some of them have achievements that are pretty ridiculous. There are some other generic ones that are pretty easy, but you have to spend more than 0.9 hours playing :)[/quote]

I think I was the orange-colored guy with the firearm. As a point of comparison, Torchlight gives you an achievement for starting the game. That’s more my speed. TF2 needs a “Shoot Your Gun” achievement or perhaps a “Jump” one.

Anonymous
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Anonymous
5 years 10 months ago
[quote=Tim Spaeth]Hey all, just a quick note; Libsyn fixed the problem with our podcast feed and the show should be flowing freely into your podcatching applications as you read this. Thanks for your patience. And as for TF2 — that game has like 400 achievements and after five games I unlocked exactly 0 of them. Not even a charity “Die 10 times in a single match” achievement.[/quote] Bad Company 2 would more than likely be the multiplayer shooter that fits your needs. You can choose where you spawn, and even if you suck at the game, you still can earn… Read more »
Richard Naik
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Richard Naik
5 years 10 months ago

@Tim

What classes were you playing? Some of them have achievements that are pretty ridiculous. There are some other generic ones that are pretty easy, but you have to spend more than 0.9 hours playing 🙂

Tim Spaeth
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Tim Spaeth
5 years 10 months ago

Hey all, just a quick note; Libsyn fixed the problem with our podcast feed and the show should be flowing freely into your podcatching applications as you read this. Thanks for your patience.

And as for TF2 — that game has like 400 achievements and after five games I unlocked exactly 0 of them. Not even a charity “Die 10 times in a single match” achievement.

Cybrmynd
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Cybrmynd
5 years 10 months ago

Just thought I’d comment. Great podcast, I’m definitely eager to hear the next one. I personally don’t like multiplayer because I’m constantly killed when I spawn.

On the whole addiction thing, here’s an interview on a podcast that delves into it more deeply from a neurologist’s perspective. I think its very interesting.

http://imamp.colum.edu/blogs/?p=15045

Richard Naik
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Richard Naik
5 years 10 months ago
@Overquill TF2 is my prime example as well, although I didn’t get much chance to bring it up since none of the others are cool enough to have much experience with it. Tying in to something we did talk about, TF2 does a great job of letting you know why you failed. The camera zooms in on the person who killed you immediately after you die, and the weapon they used is indicated in the little bars in the top right corner. Knowing exactly why you died is a big part of getting better. I’ve never cared that much about… Read more »
Overquill
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5 years 10 months ago
Just listened to your podcast, and when it was asked about what keeps people interested in multiplayer, I kept thinking over and over to myself “Team Fortress 2”. It’s a game I’m particularly bad at. I lack the nous to properly excel at this game, yet I keep returning to it. Tim mentioned it briefly, but I think the achievements system it puts has still gives you that incentive to persevere with the game. Despite sucking greatly, you can still see a progress bar inch its way up on certain achievements. Of course, it ties in with Steam as well,… Read more »
Tim Spaeth
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Tim Spaeth
5 years 10 months ago

Hey everybody; did some research and Libsyn’s support forums are flooded with shows just like ours having trouble uploading new shows. Episode 39 isn’t showing up in RSS, iTunes, or Zune, but of course it’s perfectly playable in the browser up there. I’ve opened a support ticket and I’ll post here again when I have more info. Thanks for your patience.

Tim Spaeth
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Tim Spaeth
5 years 10 months ago

Thanks for the heads-up aHei. I just noticed it didn’t come down to my iPod Touch either. I’ll check it tonight…Libsyn migrated us to some sort of upgraded server and the publishing steps changed. I may have missed something. I’ll post again when it’s resolved.

aHei
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aHei
5 years 10 months ago

is it normal i can’t see it on my itunes?

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