This week, a candid conversation with Bryan Jury of Epicenter Studios, the team behind the new Wii release Real Heroes: Firefighter. How did a tiny development team with an even tinier budget create one of the summer’s most original games? Why was the Wii their platform of choice? And does Bryan REALLY admit the graphics aren’t very good? I told you – he’s VERY candid. Our thanks to Bryan Jury for a fantastic interview. With Chi Kong Lui, Brad Gallaway, and Tim Spaeth.
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Topic and Game References:
- Call of Duty: Finest Hour Review
- Kids' games that DON'T suck: Critter Round-Up
- Conduit
- Interview with Epicenter Studios
Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.








Misconception about Firefighter
I was under the impression that this was a licensed title for some kiddie 'Real Heroes' toy line, the kind that look like Marvel's Super Hero Squad. I tried Googling it and could find what I was thinking of but maybe you know what I'm talking about.
Good guest though. Very insightful podcast. Now I'll be scouring the Net for an image of that female firefighter...