Have we been too hard on Nintendo? According to your feedback, we have. We take a thoughtful look at the company, it's past, present, and future and offer our definitive stance on The House of Mario. Don't worry, it's not 60 straight minutes of unbridled hate. 56 minutes, maybe. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth.

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Tim Spaeth

Tim Spaeth

Cleveland native Tim Spaeth grew up in a happy household – a household with a father whose major client happened to be an Atari games distributor. This led directly to Tim's first nickname: "The kid who got Atari games before anyone else." Indeed, he knew Pac-Man and E.T. were colossal bombs weeks before the rest of the world, and the resulting celebrity brought him great pleasure.

Through the years every aspect of Tim's life has been touched by gaming. He mastered typing thanks to Space Quest, honed his poker skills on The Sierra Network, and learned to hate after a particularly traumatic game of Tecmo Super Bowl.

Today, Tim lives in Chicago with his three kids and strives to find that perfect balance between family, career, and Warcraft. He enjoys broadcasting, martial arts, rock and roll, growing and shaving his beard, singing show tunes to the homeless, and losing at Mario Kart to his lovely, talented, and amazing girlfriend.

In late 2008, Tim became the producer and host of the GameCritics.com Podcast, and he's thrilled to be bringing GameCritics' unique editorial voice to a brand new medium.
Tim Spaeth

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16 Comments on "GameCritics.com Podcast Episode 18: Wii Hate Nintendo"

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Tim Spaeth
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Tim Spaeth
7 years 29 days ago

Due to the epic nature of our upcoming GameCritics 10th Anniversary podcast, there will be a slight delay before its release. Just how epic is it? We’ve recorded nearly 3.5 hours of material and we still have one segment left to do.

The plan right now is to release it in chunks so as not to overwhelm you.

Suffice to say if you’re a long-time reader of the site (or a newbie interested in how we got to where we are), I think you’ll really get a kick out of it.

David Stone
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David Stone
7 years 1 month ago
I’ve been playing Wii Sports Resort for a little bit now, and at long last, with Wii MotionPlusI feel like the Wii Remote is finally doing what we all believed it could do. It’s really accurate and smooth. I stand behind my comments from the E3 podcast. I can certainly understand the engineering wherewithall to get this thing made. Yes, it sucks that it wasn’t there when it came out, but if you’ve ever read any of the interviews with the hardware guys in Kyoto, there are a LOT of issues getting that kind of accuracy that will work in… Read more »
Chi Kong Lui
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Chi Kong Lui
7 years 1 month ago
[quote=Hargrada]My general problem with Nintendo this generation isn’t that they are abandoning the so called “Hardcore” (I don’t consider this notion true at all), but that they have become complacent in their leading position. Doing just enough to keep ahead and staying away from taking risks. I know they’ve always been a conservative company, but recent things like Wii Music or Animal Crossing haven’t gone far enough at all. Otherwise, I like fun games, and the Wii has fun games for me to play (I own 13, with more comin down the pipeline). Same thing applies to the DS (20+… Read more »
frogofdeath
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frogofdeath
7 years 1 month ago
I’m not denying that the Wii has some pretty cruddy games that never should have been made. And yes, Nintendo does have to approve of the “quality” of these games, just as Microsoft and Sony. But, I think it still comes down the Wii sales more than anything. There were thousands of original PlayStation games. How many do you really remember as being truly great? Or just plain good for that matter? The fact is most games were pushed through, and approved, to make a buck. The reason you had such a high number of games that most people don’t… Read more »
Hargrada
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Hargrada
7 years 1 month ago
My general problem with Nintendo this generation isn’t that they are abandoning the so called “Hardcore” (I don’t consider this notion true at all), but that they have become complacent in their leading position. Doing just enough to keep ahead and staying away from taking risks. I know they’ve always been a conservative company, but recent things like Wii Music or Animal Crossing haven’t gone far enough at all. Otherwise, I like fun games, and the Wii has fun games for me to play (I own 13, with more comin down the pipeline). Same thing applies to the DS (20+… Read more »
Brad Gallaway
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Brad Gallaway
7 years 1 month ago
True, and it’s also gotta be said that console companies (Sony/MS/N) all have say over what games go on their boxes. it’s not like third parties can make a bunch of crap and get it on shelves without Nintendo’s approval. every single shovelware title at some point went to Nintendo and got an “OK” from someone who had the power to deny it. we used to hear all the time about Game X, Y or Z that was denied because the console owner thought it didn’t fit the profile of the console. with that in mind, look at what Nintendo’s… Read more »
Mike Bracken
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Mike Bracken
7 years 1 month ago

I think the point (at least mine) on the shovelware topic is not that Nintendo has more of it than any other console, but that the ratio of good games to shovelware on the Wii is incredibly out of whack.

I mean, really, without getting scientific–what’s the ratio? Ten shovelware games for every one good one? That’s probably a conservative estimate judging by my recent trip to Gamestop. I can’t recall another system that had so few “good” games and so much crap.

Richard Naik
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Richard Naik
7 years 1 month ago

I agree with frogofdeath in that shovelware is not exclusive to Nintendo or Nintendo’s IP. The Mega Man games have been following that pattern since the NES days, and while it has resulted in some my favorite games, it also churned out Mega Man X7, quite possibly the worst game I’ve ever played.

frogofdeath
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frogofdeath
7 years 1 month ago
I enjoyed the podcast. Don’t have much to say, as I think the “Wii Hate Nintendo” debate is trivial from both sides. The haters don’t want to think Nintendo has anything good going for them and the lovers don’t want to admit that Nintendo could make some better decisions. However, I did want to comment on the shovel-ware discussion that was made during the podcast. I think it is a little odd to discuss such a phenomenon as being a system’s fault (even when they still put their seal of quality on the game). Craptacular shovel-ware has been happening since… Read more »
Zolos
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Zolos
7 years 1 month ago
[quote=Vince] And a response to Zolo – who are you to say what games people should or should not like? Maybe there are people who can enjoy a few rounds of Gears of War then pop in Mario vs Sonic. This world is made up of a wide variety of preferences and to pigeon hole a group of players or even a gaming system is rather narrow-minded. If as a gamer you do not like any game on the Wii, then I think you have too much time on your hands to have played so many games. I don’t like… Read more »
TheGameCritique
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7 years 1 month ago
You said during the podcast that Nintendo had revolutionized gaming. I have to repectfully disagree. Thy have only revolutionalized it superficially. What they have done replaced button presses with Wii-mote waggles. The idea is to simplify gaming with simple controls that can make sense. And for wii Bowling or Wii Tennis its perfect. But as soon as you take the control outside of that simple one type movement control you up the complexity of the game. There may only be one button, but if you translated each movement to a button press or analog stick movement you’d realize how equal… Read more »
Vince
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Vince
7 years 1 month ago
I feel that I should issue a bit of clarification. I didn’t mean to imply that reviewers here or elsewhere do not take th etechnical merits of a game into consideration when making a determination on a game. I’m not sure now what I was getting at before… but I guess I was just under an impression that technical merits can be brushed aside if personal taste dictates. And that really doesn’t do justice for anyone. And a response to Zolo – who are you to say what games people should or should not like? Maybe there are people who… Read more »
Zolos
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Zolos
7 years 1 month ago
First let me just say that i, like you, find that the Wii has slowly but surely become irrelevant to my gaming. Bar a few exceptions i can’t find games that appeal to me but on a gameplay level and not because they are not HD. My HD appetite is satisfied on the other consoles. The other thing is that i believe that the majority of current reviewers (in general and not just gamecritics) are not suitable to review most Wii games. These games are targeted to a different breed of gamers (let’s say casual) and should be reviewed by… Read more »
Vince
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Vince
7 years 1 month ago
Well, cool that you have dedicated a show to the Wii. I think its telling that you all are willing to spend your time and energy exploring your feelings towards gaming on the Wii. Here’s what I come away with after listening to the show on a single pass (I’m listening a second time while I write this). First of all, why do we, as a society, need or look to critics of any nature? Book critics, music critics, movie critics, art critics, etc… See, I think critics of these mediums can be called experts in the field they criticize… Read more »
Chi Kong Lui
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Chi Kong Lui
7 years 1 month ago
[quote=Deaf RaGe]I was going to ask you guys if it would be possible to make a transcript of the podcast for us hearing impaired people, since you do mention that part in game reviews. But I think that would be too time-consuming since I noticed your show is over 2 hours long :D[/quote] The show is actually under 60 min. I’m not sure why the audio player is registering it as longer. Tim, any thoughts? As for a transcript, we pour all our energy into producing the show and I don’t think we’d have any time to transcribe the show.… Read more »
Deaf RaGe
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Deaf RaGe
7 years 1 month ago

I was going to ask you guys if it would be possible to make a transcript of the podcast for us hearing impaired people, since you do mention that part in game reviews. But I think that would be too time-consuming since I noticed your show is over 2 hours long πŸ˜€

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