The tale eternally retold... with more muscles, mammaries and licensed characters
HIGH I'm not what you'd call a Star Wars fanboy, although I grew up with the series. However, whoom-ing a lightsaber while playing as a menacing Darth Vader was a strangely satisfying experience. Did I mention that Darth Vader is cool (PlayStation 3 only)?
LOW Realizing that I'd rather be playing Soul Calibur I or II, where the characters flowed slightly faster (in my memory) and there were more interesting learning/adventure modes.
WTF I miss the days of non-hulking characters. Kilik and Ivy are seriously bulked, in their respective fashions. And Ivy is beginning to remind me of a drag queen.
Game Description: Return to witness the epic struggle between the spirit sword, Soul Calibur, and the cursed sword, Soul Edge, in Soul Calibur IV. Warriors from far reaches of the galaxy battle to control the powerful swords and use them for their own goals. Should these fighters succeed, they will face the ultimate judgment. The ongoing story continues with new revelations, exciting new gameplay features and stunning visuals. And perhaps most exciting of all, a character from the Star Wars universe will also make an appearance.
Game Description: Spectral Force 3 delivers challenging strategy RPG gameplay, a classic fantasy story, and tons of character and item customization options. The ten kingdoms of the land, seizing the opportunity provided by OverlordJanus's death, are attempting to unify the continent under their own banners. This is the beginning of the Great Neverland War. In order to bolster their defenses, kingdoms have begun hiring mercenary units. As new members of the Norius Mercenaries, you and your friend Diaz are eager to prove yourselves. When the squad's commander Judo is mortally wounded in battle, the mantle of leadership is entrusted to you, and so the adventure begins.
Despite being a game that appears on a gaming console that can put out some amazing graphics and support gameplay that couldn't be done on older hardware, Spectral Force 3 looks like a game that could have been developed for the PlayStation 2 and features play mechanics that were "fresh and new" back in the days of the Sega Genesis. This mediocrity serves to make it only more ironic that the title was developed by Idea Factory—because this is a game that is woefully lacking when it comes to anything resembling an actual idea.
Celebrity culture and status seem to be at an all-time high in pop culture right now, and musicians are often seen in this sweeping spotlight of fame. Kids have always fantasized being pop stars; the likes of Disney keep pumping out fantasies of fame through musical vehicles like High School Musical, Hannah Montana and Camp Rock; and American Idol chugs along season after season. Harmonix rides that wave to produce the next vehicle in the musical fame fantasy-land: Rock Band.
Game Description: Rock Band is an all-new platform for gamers ready to take on the challenges of the rock & roll lifestyle. Instruments available to players are guitar, bass, drums or vocals as they hit the road as either an aspiring superstar solo act, or for the first time in game genre history take on the true collaborative and challenging nature of music as they form a band and jam together in multiplayer action from home or around the world. Either way players will need to master their stage presence through the various game modes and polish their rock chops via the unrivaled Rock Band song list if they hope to make it out of the garage, into the clubs and finally on to the main stage.
I can't believe this game was developed by High Moon Studios. Two levels in I stopped the game, went back to the Xbox Dashboard and reloaded to make sure I'd seen what I thought I saw. Yes, it was made by the same people who made Darkwatch. What did I learn? That while a development studio's previous work can usually be a good predictor of their performance in the future, just because some developers turned out a terrible game doesn't mean that they won't turn around and make a fantastic one the next time out.