Tag: Indie Games

This Is Not A Review: Aurion, Legacy Of The Kori-Odan

Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.

The subject of this installment: Aurion: Legacy of the Kori-Odan, developed by Kiro’o Games and published by Plug In Digital. Tested on Steam.


Vidar Preview

Vidar is a particularly bleak RPG/Puzzler that puts players in the role of a mysterious stranger who arrives at a village a month into an ongoing tragedy. As if the harsh winter weren’t bad enough, a terrifying beast has been awakened in the caves beneath the town, and one of the villagers is taken each night. It’s up to the player to get to know the townspeople, attempt to solve their problems, and hopefully find the origin of the town’s curse in the catacombs deep below.


Stereo Aereo review

This Stereo Does Not Rock

HIGH The music’s pretty good.

LOW The visuals make it tough to tell what’s going on.

WTF Did the game just cut off midway through, or is it me?


Beholder Review

Das Leben der Anderen

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HIGH Getting out of someone’s apartment just in the nick of time.

LOW Hearing the loudspeaker spewing propaganda for, like, a straight hour.

WTF That English translation.


This Is Not A Review: Shu

Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.

The subject of this installment: Shu, developed Coatsink Games and published by Secret Lunch.

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Lost Castle Review

Only Pairs Need Apply

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HIGH Teaching that boss a thing or two about projectile weapons.

LOW Trying to fight literally any boss without a ranged weapon.

WTF Why is my alternate attack throwing a piece of bai- SHARK!


Interview with Martin Emborg of Ultra Ultra

Ultra Ultra is a new indie studio born from eight former IO Interactive (HitmanKane & Lynch) employees in Denmark. They’ve worked on hard-hitting action titles and slow-burn stealth, so now they’re putting all that experience into their first title, ECHO — a gorgeous gothic sci-fi stealth/action hybrid title coming Spring 2017 to Steam and consoles. Gone are the burly men and chest-high walls of last-gen, now replaced by a dark wonderland that brings to mind Remember Me and Chronicles of Riddick.

I had the privilege of interviewing ECHO‘s lead director and CEO of Ultra Ultra Martin Emborg, learning a few new details about his team’s ambitious foray onto the independent scene.

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