Tag: hoguru

HOGuru Plays Elementary, My Dear Majesty

This might be a ‘be careful what you wish for’ type of situation. I’m often heard wondering why developers don’t make more wholly 3D HOGs. While the occasionally game built around polygonal art occasionally turns up, by and large those are still 2D affairs, with art considerably less attractive than their hand-drawn competition.


HOGuru Plays Adam Wolfe: Season 1

This is, by leagues, the most intricate and deep HOG I’ve ever encountered. Partially that’s due to its remarkable running time – the game’s ‘season’ is broken up into four hour-long ‘episodes’ – although simple running time has little to do with the game’s successes.


HOGuru Plays Enigmatis: The Ghosts of Maple Creek

I’ve played more than a few bleak hidden object games, but few are as unrelentingly dark as Enigmatis: The Ghosts of Maple Creek. Opening in the aftermath of a storm of biblical proportions, it follows a detective with a suddenly-spotty memory as she attempts to piece together her investigation into a disappearance in the titular town.


HOGuru Plays Haunted Hotel: Ancient Bane

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There’s another mystery for James and his player-controlled sidekick to solve – this time it concerns missing intellectuals at a haunted hotel! The twist? This time the hotel is supposed to be haunted! That’s right, in one of the series’ more audacious premises, a man with the warning-bells name of ‘Abraham Shadowy’ has built a hotel designed to terrify its thrill-seeking guests.


HOGuru Plays Haunted Hotel Phoenix

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After the strange way Haunted Hotel: Eternity wrapped up, with its Mystery Trackers crossover ending and history-altering bonus episode, I had no idea what to expect from Phoenix. Would it follow the same character from the previous game, as the previous trilogy of games had? Or would it depart from the detective millieu entirely and go off in a new direction?