Tag: hidden object guru

HOGuru Plays Elementary, My Dear Majesty

This might be a ‘be careful what you wish for’ type of situation. I’m often heard wondering why developers don’t make more wholly 3D HOGs. While the occasionally game built around polygonal art occasionally turns up, by and large those are still 2D affairs, with art considerably less attractive than their hand-drawn competition.


HOGuru Plays Haunted Hotel: Ancient Bane

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There’s another mystery for James and his player-controlled sidekick to solve – this time it concerns missing intellectuals at a haunted hotel! The twist? This time the hotel is supposed to be haunted! That’s right, in one of the series’ more audacious premises, a man with the warning-bells name of ‘Abraham Shadowy’ has built a hotel designed to terrify its thrill-seeking guests.


HOGuru Plays Haunted Hotel Phoenix

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After the strange way Haunted Hotel: Eternity wrapped up, with its Mystery Trackers crossover ending and history-altering bonus episode, I had no idea what to expect from Phoenix. Would it follow the same character from the previous game, as the previous trilogy of games had? Or would it depart from the detective millieu entirely and go off in a new direction?


HOGuru Plays Haunted Hotel: Death Sentence

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One of my favourite subgenres in HOGS I review are the stealth adaptations. Whether it’s a popular video game franchise like Bioshock or a minor literary classic like The Shadow Over Innsmouth, I enjoy seeing how game developers who profoundly don’t have the rights to a certain piece of media transform it into a hidden object game. How subtle will they be in their use of locations, character designs, entire plots?