About Us | Game Reviews | Feature Articles | Podcast | Best Work | Forums | Shop | Review Game

Red Faction

Where Red Faction: Armageddon failed

Red Faction: Armageddon Screenshot

I initially had a hard time writing my review of Red Faction: Armageddon. I almost fell into the same trap that caught me in my review of No More Heroes 2, another game that essentially abandoned an existing open-world concept, of reviewing the predecessor rather than the sequel. This was an enticing prospect, because I liked Red Faction: Guerilla a great deal, and I did not like Armageddon one little bit.

Red Faction: Armageddon Review

Mars Bores

Red Faction: Armageddon Screenshot

HIGH Bringing a whole structure crashing down on a monster using the magnet gun.

LOW The monster didn't seem to notice it.

WTF Why am I doing so much work to protect force-fields and take out bridges when these creatures are constantly emerging from the solid rock?

Red Faction: Guerrilla Review

In the Boom-Boom Room

Red Faction: Guerrilla Screenshot

HIGH Watching your very last explosive take down the crucial pillar that brings down an entire structure.

LOW Driving vehicles across the entire map within a ridiculous time limit.

WTF "When did those twenty guys appear?! Gah!"

Code of Conduct

Comments are subject to approval/deletion based on the following criteria:
1) Treat all users with respect.
2) Post with an open-mind.
3) Do not insult and/or harass users.
4) Do not incite flame wars.
5) Do not troll and/or feed the trolls.
6) No excessive whining and/or complaining.

Please report any offensive posts here.

For more video game discussion with the our online community, become a member of our forum.

Our Game Review Philosophy and Ratings Explanations.

About Us | Privacy Policy | Review Game | Contact Us | Twitter | Facebook |  RSS
Copyright 1999–2010 GameCritics.com. All rights reserved.