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Manhunt

Playing some snuff-games

Finished Manhunt (PlayStation 2) today for the first time. It was an interesting experience. Although it certainly lives up to its reputation as being an extremely graphic and gory game, there was a lot more to it than just that… the story and setting (death-row convict is rescued from the chair only to be thrust into a kill-or-be-killed game of hide and seek) were engaging, and the work with tone and mood were excellent. The stark, brutal feel and incredibly bleak outlook of the game’s entire world were very well-realized. There's also quite a bit of meat to chew on for people who like to delve into meta-commentary, but I'll save that for another post.

Manhunt 2 – Review

Read review of Manhunt 2I wish I could talk about Manhunt 2 without addressing the endless debacle over its censorship. The press coverage of the game's AO rating, its near-cancellation, and eventual bowdlerized release has been so overpowering that it drowned out any discussion of the game's actual merits and flaws.

Manhunt 2 – Consumer Guide

According to ESRB, this game contains: Blood and Gore, Intense Violence, Strong Language, Strong Sexual Content, Use of Drugs

Manhunt 2

Game Description: The sequel to Rockstar's sinister action game about a man who wakes up in a living nightmare where he is being stalked for sport and must sneak through the shadows and kill by whatever means he can devise in order to fight his way out. The sequel picks up with a new lead character, new gangs, a new storyline with gruesome twists and turns, and much more. The urban horrors of Cancer City are gone. Manhunt 2 takes place in a dark, shadowy, asylum filled with dark realities and psychological turmoil.

Manhunt – Consumer Guide

According to ESRB, this game contains: Blood and Gore, Intense Violence, Strong Language

Manhunt – Second Opinion

Nihilistic tone wasn't the only thing that really impressed me about Manhunt, though—there are about a bazillion technical elements that stand out as well. Everything from the art design, the casting of the inimitable Brian Cox as the voice of the game's antagonist, to the ingenious use of the USB headset to add to the immersiveness of the gameplay is top notch.

Manhunt – Review

I have "fragged" millions, perhaps even billions of creatures, but never once did I ever suffocate anyone with a plastic bag. Not once did I castrate anyone with a sickle, or jab a glass shard multiple times into someone's face, or knock a man's head clean off with an aluminum baseball bat.

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