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L.A. Noire

L.A. Noire: The hollow man

L.A. Noire Screenshot

Who is Cole Phelps?

L.A. Noire Second Opinion

The City of Angels... And Hairbrushes

L.A. Noire Screenshot

HIGH Accidentally stumbling upon a bloody knife in a trash can that was key to the case.

LOW Struggling to find a barely-visible cigarette in the neighbor's yard for a half hour.

WTF Why are there no dirty cars in L.A.?

Video: South Park's Stan hates on L.A. Noire (NSFW)

South Park's Stan hates on L.A. Noire (NSFW)

South Park explains why Daniel Weissenberger is so critical of Rockstar's L.A. Noire: he's a cynical  a**hole.

L.A. Noire's problems finally reach their end

L.A. Noire Screenshot

There are three missions on the game's Vice desk, and two of them are ruined, as mentioned before, by the newspaper-related cut-scenes that spoil all of their key plot details. The third mission, while more satisfying than the other two, is fundamentally undercut at the writing stage based on a problem at the scripting stage: The writer/director doesn't seem to understand how gambling works, at all.

L.A. Noire has more problems

L.A. Noire Screenshot

It's not unusual for game developers to take their inspiration from other, better established media. There are roughly fifty games about some version of Indiana Jones, after all. It is, however, a little on the strange side to see a game lift content so thoroughly that lawyers could very well get involved. Even Deadly Premonition, which was noted far and wide for its similarities to television series Twin Peaks, was smart enough to merely use that show as a jumping-off point.

L.A. Noire has problems

L.A. Noire has problems

Many, many, problems. So many, in fact, that I couldn't risk talking about them in my review of the game lest I completely spoil the story for anyone who hasn't played it yet (and still wants to). Over here in the blog section, however, I'm free to be as spoiler-y as I want, so I've put together an article detailing some of the ways in which the game doesn't measure up.

L.A. Noire Review

I Think it's Spelled "Noir"

L.A. Noire Screenshot

HIGH Sprinting after crooks through the uncannily-rendered alleys and culverts of L.A.

LOW Trying to figure out which piece of evidence the game wants me to present.

WTF The distracting yet funny Mad Men cameos.

Consoleation: L.A. Noire—Case of the Ransomed Content

L.A. Noire Screenshot

L.A. Noire is one of the most anticipated games of 2011. The premise is unique, as gathering evidence and solving cases are going to be at least as important as any other features of gameplay. The motion capture looks amazing. The voice acting sounds fantastic. There's a lot to be excited about when the game finally emerges next month. Unfortunately, L.A. Noire is also set up to be one of the most segmented game releases in recent memory.

Consoleation: DLC -- Be careful what you wish for

L.A. Noire Screenshot

I already have problems with launch-day downloadable content. Although discussions about the subject on Twitter with PR people and those "on the inside" have generated a few valid explanations, I'm still not 100% fine with the practice.

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