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inFamous

Infamous: Second Son Review

The Paint Washes Off

Infamous Second Son Review Screenshot

HIGH Crossing the city by gliding and jumping through satellite dishes without ever touching the ground.

LOW The overlong pattern fights against Augustine.

WTF The feds let Augustine destroy all these bridges? Do they have any idea how much a bridge costs?

inFamous 2 Review

Now with Chain-link Fence Climbing Action

inFamous 2 Screenshot

HIGH Navigating the city is still extremely enjoyable.

LOW Vehicle escort missions still suck.

WTF Evil Cole + Kessler skin = Disturbing cut-scenes.

inFamous Review

It Will be inFamous... for Beating Prototype to Shelves

inFamous Screenshot

HIGH Knocking waves of enemies for a loop with giant shock blasts.

LOW The story and characters are the weakest the studio's ever turned out.

WTF Some of the goofy, unnatural climbing animations.

MadWorld and Prototype vs. inFamous

MadWorld Screenshot

Still working my way slowly through MadWorld. Not that it's really difficult or long, it's just that I get bored of it and have to move onto something else after two or three stages. Thankfully, it looks to me as though I'm getting close to the home stretch.

I have to say, I'm a little confused as to where all the over-the-top praise is coming from. Every review starts off by saying "I'm not giving this game a high score just because it's on the Wii" and yet, I can't help but feel that's a big factor. The game's formula is quite simplistic, the action gets repetitive, and to be perfectly frank, I don't think that the black-and-white color scheme really serves the game well. It's definitely distinct, but it can be hard to navigate the levels at times. When you're surrounded by a group of enemies, it's next to impossible to tell where you saw that last life-up dropped.

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