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Art Style

GameCritics.com Podcast Episode 1

Welcome to the premiere episode of the GameCritics.com Podcast!
This week's topics include:

  • Reviews of Saints Row 2 and Art Style: Cubello
  • Why game criticism matters to us
  • Can games make us cry?

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Please send questions for a future mailbag segment to podcast (at) gamecritics (dot) com.

Art Style: Orbient Review

Making something out of next-to-nothing

Art Style: Orbient Screenshot

HIGH It's the pinnacle of electronic elegance.

LOW The difficulty of the extra stages verges on insanity.

WTF At only $6 for the download, it's an absurd value.

Art Style: Orbient

Game Description: Explore the universe like never before in Art Style: ORBIENT. Take control of gravity and antigravity to carefully maneuver your small star through 50 stages set in multiple galaxies. Collide with other stars to absorb them and make your own star expand in size, or capture the stars in your orbit and have them become your satellites. Space isn't empty though, and you'll have to avoid bumping into obstacles or getting pulled into a black hole. If you feel like relaxing while still being challenged, this is the game for you—its combination of simple controls, atmospheric sound, and unique environment make for an experience unlike any other!

Games in the Art Style series feature elegant design, polished graphics, and pick-up-and-play controls, creating an experience focused purely on fun and engaging game play.

On the Download: Is $15 too much for arcade downloads?

 

With the resounding success (on any platform) of the download model, publishers and developers are now starting to cash in as the price for electronic delivery creeps up.

Although $10 had been originally thought to be the sweet spot for consumers (I agree), more and more titles are now sporting a $15 price tag.

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