This week we talk about sex and romance in games, who gets it, who doesn't, and how it can be better incorporated in the future. Plus we dish on the recent PAX Prime. If nothing else, I promise that you will never look at an iPad the same way again. Featuring Chi Kong "Approval Points" Lui, Brad Gallaway, Sinan Kubba, Richard Naik, and Samantha Allen.

00:00-00:12 – Intros and Pax discussion

00:12-00:16 – Getting to know Samantha

00:16-01:41 – Sexy time: discussion of existing games that depict sex/romance

01:41-01:50 – How can games improve these depictions?

01:50-01:59 – What would a true erotic game look like?

01:59-close – Thumbs

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.


Richard Naik

Richard Naik

Born and raised in St. Louis, MO, Richard received his first console (the NES) at the age of six, and from that point on games have been an integral part of his life, whether it's been frittering summers away with the likes of Mario, Mega Man, and the Zerg or partaking in marathon sessions of Halo, Team Fortress 2 or Left 4 Dead. After being a longtime reader of GameCritics, Richard joined the staff in March of 2009, and over the years Richard grew into the more prominent role of part-time podcast host.

In 2016, he spearheaded a complete rebuild of the GameCritics.com website, earning him the title of Chief Engineer.

His gaming interests are fairly eclectic, ranging from 2D platformers to old-school-style adventure games to RPGs to first-person shooters. So in other words, he’ll play pretty much anything.
Richard Naik

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3 Comments on "GameCritics.com Podcast Episode 97: The Sex Show"

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Anonymous
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Anonymous
2 years 10 months ago

“What would a ‘sex game’ look like?”

They already exist, bros.

http://en.wikipedia.org/wiki/Eroge

Only problem is they’re pretty much all anime, so expect lots of lolicon, rape, tentacles, etc. Definitely exploitative, but hey… they’re sex games.

http://vndb.org/

There’s a database dedicated to them. Notice that many have been translated into English, either officially or by fans. Also note that they aren’t all exclusively visual novels. Some of them are straight up RPGs, with visual novel elements for character/story development. Here’s a recent one:

http://jastusa.com/yumina/

Don’t ask me how I know about any of this, by the way. >_>

Richard Naik
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Richard Naik
2 years 11 months ago

Good call on Red Dead Redemption Pedro. Marston’s wife and son could have just plot devices (and they were up until the final few hours) but the relationship he has with them is what makes that finale so special.

Pedro
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Pedro
2 years 11 months ago
Very interesting podcast! Great work everyone. Although I see the merits of the ‘Bioware’ model, I’ve always been uncomfortable with the ‘sex as a goal’ part of their games. Why am I, as Commmander Shepard, basically trying to nail my subordinates? In Mass Effect 2, I was massively impressed by the way it was handled. I was half-heartedly trying to keep my options open with two love interests just to see the sex scene, and at the end, both turned down my advances due to my dithering and awkwardness. I loved this, thought it was perfectly portrayed. It was a… Read more »
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