The podcast gets rythmic on us as we talk game music, some of our favorite tracks, why game music is special, and what has been lost as games have evolved from their technologically limited origins. Featuring Richard Naik, Chi Kong Lui, Michael "Mac" Cunningham, and special guests Dylan Collins and Matt Hunter from the A Jumps B Shoots podcast.

00:00-00:02 – Intros

00:02-00:12 – A little chat about our musical backgrounds

00:12-00:27 – Games that we hate, but love the music

00:28-00:48 – With the technological evolutions over the years, has game music lost something compared to it's restricted roots?

00:49-01:04 – Name something creative that a game has done with its music that drastically altered your opinion of said game

01:05-01:31 – Some of our personal favorite game songs/soundtracks

01:31-close – Thumbs

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Richard Naik

Richard Naik

Born and raised in St. Louis, MO, Richard received his first console (the NES) at the age of six, and from that point on games have been an integral part of his life, whether it's been frittering summers away with the likes of Mario, Mega Man, and the Zerg or partaking in marathon sessions of Halo, Team Fortress 2 or Left 4 Dead. After being a longtime reader of GameCritics, Richard joined the staff in March of 2009, and over the years Richard grew into the more prominent role of part-time podcast host.

In 2016, he spearheaded a complete rebuild of the GameCritics.com website, earning him the title of Chief Engineer.

His gaming interests are fairly eclectic, ranging from 2D platformers to old-school-style adventure games to RPGs to first-person shooters. So in other words, he’ll play pretty much anything.
Richard Naik

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11 Comments on "GameCritics.com Podcast Episode 101: Video Game Music"

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Jay
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Jay
2 years 7 months ago
Hey Gamecritics, I just read a post on Brad’s blog, and I responded on his blog. Perhaps I should share some parts of that response with you guys. Now I don’t wanna spoil the good Xmass vibes here, but perhaps this could/should be something you guys can think/talk about? Happy holidays! (I mean it!) Jay Hello! always have appreciated your podcasts, though I feel that you are more and more serving a niche public lately. Why not give your extensive takes/reviews on PS3 games, like BEYOND: TWO SOULS, RAYMAN: LEGENDS, BROTHERS, GUACAMELEE! or even GTA5? Talk about those kind of… Read more »
Zippydsmlee
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2 years 7 months ago
[quote=tacitus]I absolutely agree about backward compatibilty; its a SHAME that its not being supported. I am cutting a teeny-tiny bit of slack to Sony about about BC on the PS4 because it would probably be tough and expensive to support the cell architecture. Microsoft has no such excuse. Not going to buy either one any time soon (or possibly ever) because of this. [/quote] BWC just makes sense to try and save a few bucks by not selling more consoles is stupid. Sony could have at least offered a unit that was 150 more but supported BWC but didn’t so… Read more »
tom
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tom
2 years 7 months ago

Agreed. Game music shows should always have selections of the music the podcast is talking about. Not all songs of course, but a lot more than this podcast had.

Sure it’s a lot more work, but I found this podcast to be missing it’s core theme, which is emotional resonance from game music, which you’ll never ever get from just’ talking ‘ about the music.

Having game music in the breaks of the podcast doesn’t cut it.

Nice to hear Dylan again and Matt Hunter was an excellent guest. He added a descriptive vocabulary that added to the show.

Michael H.
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Michael H.
2 years 7 months ago

Great show, fellas. If you revisit music in a future podcast you should compile a YouTube playlist of the songs you cover and link from the website. I found myself constantly scrabbling for a pen and bits of paper!

tacitus
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tacitus
2 years 7 months ago

I absolutely agree about backward compatibilty; its a SHAME that its not being supported. I am cutting a teeny-tiny bit of slack to Sony about about BC on the PS4 because it would probably be tough and expensive to support the cell architecture. Microsoft has no such excuse. Not going to buy either one any time soon (or possibly ever) because of this.

Chi Kong Lui
Guest
Chi Kong Lui
2 years 7 months ago

Bonus points to anyone who can name all the tracks that appear through out the episode.

Crofto
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Crofto
2 years 7 months ago
Looking forward to listening to this one. I think the technological limitations of past generations definitely brought out the best ingenuity from some gaming composers. The first 3 MegaDrive Sonic games (and Sonic & Knuckles) have phenomenal music. Also can’t knock the catchy beats of the early Mario games either. I think contemporary music has the potential to be as influential as those earlier days, but isn’t always properly appreciated when done right. I know it’s cool to knock the Halo games (and I would largely join-in that bashing based on recent efforts), but Martin O’Donnell is the best Western… Read more »
Tim Spaeth
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Tim Spaeth
2 years 7 months ago

I knew you wouldn’t let me down. Wing Commander! You even sang a little! Proud of you.

Richard Naik
Guest
Richard Naik
2 years 7 months ago

[quote=Dylan ]I was there too…I think. I have been snubbed! This would never happen to Spaeth![/quote]

Sorry Dylan! Totally my fault-I was so excited to be putting that Mega Man 6 song at the end of the show that I snubbed you. A thousand apologies.

Chi Kong Lui
Guest
Chi Kong Lui
2 years 7 months ago

[quote=Dylan ]I was there too…I think. I have been snubbed! This would never happen to Spaeth![/quote] If it makes you feel any better, my name is misspelled Chi “King” Lui.

UPDATE: Apologies. Everything is corrected.

Dylan
Guest
Dylan
2 years 7 months ago

I was there too…I think. I have been snubbed! This would never happen to Spaeth!

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