Let's get this out of the way: King of Kong is a documentary in the loosest sense of the word. Don't get me wrong, I love this movie, but its biggest strength is also its biggest weakness: King of Kong skews unbiased truth for entertainment.
The simple truth is that if you spend your time at PAX waiting around in line for a demo you'll play on Xbox Live in a few months anyway, you are a chump. There are so many awesome games from smaller publishers and indies on the floor that you might not get exposed to anywhere else. So, if you were being a linefool, here's some of what you missed.
The convention's stealthy aspect kicked off with a great panel on the subject featuring Nels Anderson, Andy Schatz, and Dan Silvers, chaired by Matthew Weise, also featuring the con's largest single-room concentration of guys in suits.
I knew very little about XCOM before the show, but now it's one of my most anticipated titles. A re-imagining of the classic PC strategy series, Enemy Unknown gave me a very distinct Frozen Synapse vibe, which makes sense since it was itself heavily influenced by the XCOM games. There was no playable demo at the show and the presentation consisted of a pre-beta build, but I liked what I saw and will likely be picking it up when it releases.
Amidst the sea of near indistinguishable first- and third-person shooters, MMOs and MMO shooters at PAX East, I found it somewhat ironic that two particular titles that stood out to me where both remakes of classic games: XCOM: Enemy Unknown and Double Dragon Neon.
Being a 3DS and Kinect owner as well as a fan of Japanese robots/mechs, two neighboring games on the main exhibition hall of PAX East immediately caught my attention: Steel Battalion: Heavy Armor for the Xbox 360 and Spirit Camera: The Cursed Memoir for the 3DS. Both games are updates to game franchises that were once considered innovative back when they were first released.
Happy New Year! We reveal the success rate of our 2011 gaming resolutions, and set some new ones for 2012. Plus, Fallout (the first one!), Infinity Blade II, Sequence, Darksiders, and The Legend of Zelda: Skyward BORED—am I right, people? With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim "My Wife Really Did Say That" Spaeth. Oh, and I almost forgot! This is the show that changes everything.
Brad's back with a vengeance, smacking down accusations that he's playing The Elder Scrolls V: Skyrim incorrectly. Also: The Legend of Zelda: Skyward Sword, Corpse Party, Fate/Extra, and, at last, our semi-epic fight over Batman: Arkham City. Plus: Details on how you can win BIG in our BIG holiday contest. With Brad Gallaway, Mike Bracken, Richard Naik, and Tim "BIG" Spaeth.
Not everybody's thankful for Skyrim this week, but most of us are. We explore this latest epic entry in The Elder Scrolls quintology. Plus, what the heck is Ubisoft doing with Assassin's Creed? (Beats us.) And is it ever OK to ignore multiplayer modes when reviewing games? We think so, and we'll tell you why. Many thanks to our very special guest, the brilliant Rhea Monique! With Chi Kong Lui, Mike Bracken, Richard "Bob Dylan" Naik, Tim Spaeth, and Tim Spaeth again as the mysterious and enigmatic J. Bradford Gallaway IV.
We're joined by Reviews on the Run host (and GameCritics alum) Scott Jones, who speaks publicly for the first time about his controversial Uncharted 3 review. Afterward, Chi and Mike take a Crater Lake-deep dive into the successes and failures of the game. Plus: Is gameplay an endangered species, and how on Earth do we find the time to play all these video games? With Chi Kong Lui, Mike Bracken, Richard Naik, and Tim "Deepak" Spaeth.
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