Agents is a game by Recursive Frog (Patino) created for last month's Ludum Dare online game jam. The game is very simple on the surface, in that it's an audio-only adventure where players control two nefarious field agents solely via "voice calls" on their mobile phone. The task is to get them in to a guarded complex, then out, while helping them work together to stay alive.
This weekend was the 7th annual Retro Gaming Expo, taking place in Portland, Oregon. Since it was just a three-hour drive away, and I had never attended the Retro Gaming Expo before, I made the trip accompanied by my wife and youngest son. Game family…Gooooooooooo!
My first event of the day was one of my most anticipated—Dishonored, from Bethesda. When I sat down with the game, I asked Seth Shain, one of the developers, to show me all the highlights and details that I might miss walking into the game cold. He was happy to oblige, and I hit him with every question I could think of.
My second day at Seattle's biggest gaming convention began with an upcoming XBLA/PSN title called Harold. I spoke with pleasantly French game designer Loris Malek, who talked me through the inception and creation of the game. His energy was infectious, and it was a real joy to see someone so excited about their project.
Once again taking place in the Washington State Trade & Convention Center located in downtown Seattle, there was more to see and do than one humble writer could possibly cover. However, I did my very best, and here is what I saw...
Second Skin is a 2008 documentary by Juan Carlos Piñeiro Escoriaza about MMO players' "second skin"—their avatars and virtual life. While looking at those into titles like World of Warcraft, EverQuest, Second Life, and others, MMO players' lives seem like an easy target for humor, Second Skin manages to avoid that.
Lincoln Ruchti's Chasing Ghosts: Beyond the Arcade is a documentary focused on the 80's heyday of arcades, and a great companion piece to The King of Kong: A Fistful of Quarters. It focuses on Twin Galaxies' founder Walter Day, and many of the infamous players from that era that make appearances in King of Kong.
Let's get this out of the way: King of Kong is a documentary in the loosest sense of the word. Don't get me wrong, I love this movie, but its biggest strength is also its biggest weakness: King of Kong skews unbiased truth for entertainment.
The simple truth is that if you spend your time at PAX waiting around in line for a demo you'll play on Xbox Live in a few months anyway, you are a chump. There are so many awesome games from smaller publishers and indies on the floor that you might not get exposed to anywhere else. So, if you were being a linefool, here's some of what you missed.
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