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Dark Fall: The Journal – Review

Chiding a game for being a perfect embodiment of its genre is dangerous, and runs the risk of missing the point altogether. But I can't help feeling that the genre lacks one crucial feature that forever cripples it: there is no risk of failure.

Dark Fall: The Journal – Consumer Guide

According to ESRB, this game contains: Mild Violence.

Dark Fall: The Journal

Game Description: Returning from work you listen to a frightened and cryptic voice message from your brother, a talented architect redeveloping the old Dowerton station in Dorset, England. Boarding a train to meet him, you travel to Dowerton alone, wondering what adventure you may be embarking on... When you arrive, the train is empty and the station is deserted. You begin to explore--the train tunnels, the station, the adjoining hotel, and the grounds--and discover that although no one is there, you are not alone. Finding artifacts, ancient documents, and a valuable journal, you realize that the area holds a history of disappearances and hauntings dating back centuries.

Post Mortem – Review

The reason I'm mentioning all this is to point out that Microids' Post Mortem strikes me as being somewhat similar to Frankenstein and much like the monster, despite a noteworthy effort, fails to be seen as a good game.

Post Mortem – Consumer Guide

According to ESRB, this game contains: Blood and Gore, Mature Sexual, Themes Violence

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