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Sony

The Getaway

Game Description: In The Getaway, you're a reformed criminal who's been blackmailed into returning to his old ways—and he's going to do whatever it takes to stop it!

The Getaway – Review

Before I go any further with this review, I should mention that I am not suggesting the modern day gangster title The Getaway for the PlayStation 2 belongs in the same echelon of the aforementioned works. The Getaway is a big budgeted and highly ambitious release from Sony. However, it is also a severely flawed experience—or, to put it more bluntly, the gameplay sucks.

The Getaway – Consumer Guide

According to ESRB, this game contains: Blood, Drug Reference, Strong Language, Strong Sexual Content, Violence

Jet X20 – Consumer Guide

According to ESRB, this game contains: Comic Mischief, Suggestive Themes

Jet X20 – Review

Sometimes it can be hard to say what makes an action game good. One concept that has recently come under scrutiny for its possible application in the field of action-based videogames is that of 'flow'. Flow is a term describing one's state of heightened awareness and abilities while engaged in an activity, to the point where time appears to dilate.

War of the Monsters – Second Opinion

Instead of featuring established Nintendo franchise characters, War Of The Monsters features established B-movie stereotypes, each with their own distinct fighting styles and personalities. The simple, two-attack-button control setup belies a deeper strategy, another feature that gave me a sense of Smash Bros. déjà vu.

Treasure Planet – Consumer Guide

According to ESRB, this game contains: Mild Violence

Treasure Planet – Review

There have been a few recent licensed games that surpassed expectations, but even the bad ones don't seem to be as rancid as they once were. A great example of a new-age attempt at making the leap from big screen to small, Treasure Planet certainly has its flaws but remains a pretty decent offering.

War of the Monsters– Review

People in the 1950's were scared. The world at that time was a different place, and America had a host of things to worry about. Capitalizing on the feeling of imminent doom, filmmakers of the era played upon the things that kept people up at night and turned those fears into box-office gold. Concerns over rapidly advancing science materialized in the form of mutants terrorizing innocent townsfolk. Deep-seated distrust of technology surfaced in runaway robot features, and perhaps the largest phobia used as a theme was America's fear of Communism.

War of the Monsters– Consumer Guide

According to ESRB this game contains: Violence

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