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Arc the Lad: Twilight of the Spirits – Review

Arc isn't the game that will put games on par with film and literature (which have both been around for significantly longer time periods), but it is a step in the right direction.

Kinetica – Review

Does the world really need any more futuristic racing games? Of course it does. A better question would be: Does the world really need another futuristic racing game without a soul? R

Kinetica – Consumer Guide

According to the ESRB, this game contains: Mild Violence, Suggestive Themes

Kinetica

Game Description: Welcome to the future, where strange exoskeletons have fused with humans to create ultimate racing machines. Intense speeds and gravity-defying tricks abound in this incredible revolution for the PS2. Each of the game's 11 awesome tracks has a different surface for you to master, and there are tons of obstacles and power-ups on each one. The graphics and physics are simply unrivaled throughout the six incredible environments. Play alone or see if you have the power to destroy your friends.

Wild Arms 3 – Second Opinion

Mike wasn't kidding when he says Wild Arms 3 follows standard role-playing game (RPG) conventions. Wild Arms 3 has the standard band of strangers, a strong, silent party member with a "mysterious past," lots of dungeons to explore and a predictable plot for the player to be lead through—and that's just to name a few. But it is Wild Arms 3's differences, subtle as they may be, that I think makes it a little more than an also-ran.

Amplitude – Second Opinion

I don't think I'll disagree when Erin says that Amplitude sounds an awful lot like top-forty radio. Whether that's a good thing or a bad thing probably depends heavily on individual tastes. Still, Frequency's more underground selection of music did give it a big advantage. Frequency was as much about discovering a song as it was about playing it.

Primal – Second Opinion

Primal looks great, and there's no debating it. Anyone into graphics is going to need to change their underwear after seeing the lighting effects, shadows and marvelously realized environments.

Fantavision – Second Opinion

Brad Gallaway ended his review of Fantavision by saying that he feels like he was ripped off by the game, despite the fact that he got it for free. So you can imagine how I felt after paying five dollars for it. Sure, those are Canadian dollars, but still.

Amplitude

Game Description: Developed exclusively for the PlayStation 2 by Harmonix Music Systems, Amplitude is a fast-paced rhythm-action game that allows players to test their skills in mixing and remixing hit songs by shooting musical notes in various vibrant musical environments in both off- and online gameplay. Via the Network Adaptor (Ethernet/modem), the gateway into the world of online gaming, Amplitude provides a unique, one-of-a-kind online musical forum for players of all skill levels to compete and collaborate with more than 25 songs.

Amplitude – Review

The more I play Amplitude, the less inclined I am to simply call it a music game without adding a hefty disclaimer. Both Amplitude and its predecessor, Frequency, take the player to another more intimate level of the music creation process.

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