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Grand Theft Auto 2 – Review

Before Carmageddon, Postal, or Kingpin shocked and mortified parents and congressman alike, a small title entitled Grand Theft Auto was released upon an unsuspecting public. Right off the bat, it doesn't take a genius to tell what the game is about; you play as bad guys who stole cars to do bad things with them. It quickly won the hearts of more than a few gamers, who reveled in this opportunity to be a common street thug out to do no good. This is not surprising, however, because to most, though they won't openly admit it, it was a dream come true.

Grand Theft Auto 2

Game Description: The sequel to the ever-popular car jacking game is here. Grand Theft Auto 2 sets you up as a novice criminal trying to make yourself infamous in a crime-filled world. The game has three levels, each inhabited by three different gangs. Pick up a pay phone and accept one of the odd jobs that the gangs offer you. Of course, you have to earn the gangs' respect before you can take the really good jobs. Try to impress them by wiping out their rivals. Once you do, you'll get the good jobs—delivering drugs, picking up bank robbers, and bombing office buildings.

Grand Theft Auto 2 – Second Opinion

I never cared for the original premise of car-jacking and thuggery for the sake of being able to do so, but in the sequel, the idea of operating in a consequential world with gangland loyalties was intriguing to me. Too bad the whole notion goes totally wasted on a game with so many defects that I barely know where to start.

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