By Guest Critic on November 28, 2000 - 12:00am.
Writing a review for a game in Nintendo's Legend of Zelda series is different than writing a review for other games, because Nintendo's work allows discussion of higher level elements such as form and structure rather than implementation. The camera for example, which has been the bane of most other third-person games, Majora's Mask somehow improves from Ocarina of Time.
By Dale Weir on November 1, 2000 - 12:00am.
Camelot and Nintendo combined to create an engaging game that will reach out from the most rank amateur to the tennis pro, and offer them both something to sink their teeth into.
Game Description: Enlist some of your favorite characters from the Mario universe for a game of doubles in Mario Tennis. Boo, Daisy, Bowser—even new character Waluigi, brother of Wario—and more are here for a game that sets accurate tennis physics in an unpredictable fantasy world. Where else could you play tennis on a court surrounded by lava? Play solo or with up to three friends simultaneously. Exhibition Mode provides a friendly, straightforward game, while Tournament Mode will settle the bets. There's also a Ring Shot Mode, a tennis variant that has players trying to send balls through as many golden rings as they can.
By Ben Hopper on November 1, 2000 - 12:00am.
I've spent so much time playing Mario Golf over the past year that I don't even take the game out of my Nintendo 64 anymore. The game has become a daily ritual for me. It only comes out when I get a new game to review, then it goes right back in. It's a golf game I know, but there's something magical about it that keeps me coming back. It's fun, light-hearted, challenging and easy to get into. In short, it's the quintessential Nintendo game. When I heard that Nintendo was once again teaming up with Camelot for Mario Tennis, I could hardly contain my excitement.
Game Description: Kirby, that cute mushy star of other Game Boy, NES, and Super NES games, has arrived on the N64 in this nearly 3D game. For those of you who don't know Kirby, think of him as an adorable action hero with an eating disorder—in battle, he often swallows his enemies whole and then spits out everything except their powers. Absorbing the attack style of a rock enemy, for example, allows Kirby to later apply a rock shield in his defense.
By Dale Weir on August 3, 2000 - 11:00pm.
This is the game that managed to outsell all competing PlayStation 2 software for two straight months in Japan? I asked myself this question practically every second I played this game. I must confess that I am not at all a Kirby fan, but that isn't why I was so perplexed as to why this game was made. I do agree with Scott on all of his points, but I have to say something on two aspects to the game.
By Guest Critic on August 3, 2000 - 11:00pm.
To resolve this, Nintendo and HAL, a second party of Nintendo, created a game featuring a slow-moving character that was little more than a circle with feet and put him in a sidescroller, similar to Super Mario Bros. The result was Kirby's Dream Land.
By Dale Weir on June 30, 2000 - 11:00pm.
If there's one thing that Nintendo has in its corner, it's the huge collection of franchises that it can go to time and again when in need. With the Nintendo 64 needing to prove itself to the masses, Nintendo tapped Super Mario to showcase the system in the form of Super Mario 64
and Super Mario Kart 64
. As things became more dire, Star Fox 64
and The Legend Of Zelda: Ocarina Of Time
appeared in all their 64-bit glory to quiet the naysayers. But now as the console reaches the end of its lifecycle, Nintendo seems to be tapping even more of its properties lately. Donkey Kong
saw some action last year, and this year Nintendo picked its ancient racing classic that hasn't seen the light of day since the 8-bit NES console was in the talk of the town. I'm talking about Excitebike
, the high-flying, 2-D, motoracing title that was a hit in the '80s, but is back in full 3-D under the name Excitebike 64
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