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Paper Mario – Review

Now, in the twilight years of the Nintendo 64, we can only hope that the upcoming GameCube will not travel down the same racing-and-platformer-heavy path its predecessor has. However, in a strange turn of events, the Nintendo 64 has been graced with a supremely excellent RPG only a few mere months before it receives its last rites.

Paper Mario – Consumer Guide

According to the ESRB, this game contains: Comic Mischief

Paper Mario – Second Opinion

While I haven't been starving for RPGs, I agree with all of Brad's major points. Paper Mario is a very good RPG that plays towards Nintendo's primary strength—creating charming game experiences with its evergreen characters. Intelligent Systems succeeds in designing and implementing a witty game that is nearly impossible to dislike. The game is filled with charming characters, bumbling enemies, and the sort of odd-ball situations that only Mario would get himself into.

Paper Mario

Game Description: Paper Mario has a 2D look in a 3D game world—an aesthetic designed to make players feel as if they've entered an animated pop-up book. A stationary camera helps reinforce this storybook illusion. The game's title is taken from the paper-thin characters inhabiting the Mushroom Kingdom. For example, when Mario is sleeping, he flips and flutters through the air like a leaf falling from a tree. Paper Mario is the sequel to the classic Super NES role-playing game Super Mario RPG: Legend of the Seven Stars. Like the original, it contains a mix of turn-based battles and intricate puzzles, as well as timed attacks. Players time their attacks by moving the D-pad and pressing the A button at exactly the right moment to inflict maximum damage. This seasons Paper Mario with a little action/adventure flavor. Classic characters, such as Mario, Luigi, Peach, Bowser, and Toad, are joined by the likes of Goombario and Kammy Koopa.

Conker's Bad Fur Day – Review

There are a few significant design choices in both structure and content which make Bad Fur Day stand out from its brethren, however, as I as I just mentioned, platform games are a dime a dozen. The real selling point behind Bad Fur Day aren't the twists on gameplay, but rather the radical approach Rare's taken with regard to content and humor . While Nintendo has traditionally been known for being a bastion of decency and family values (remember the "tame" version of Mortal Kombat on the Super NES?), it appears that they have reached a stage where they are ready to take risks.

Conker's Bad Fur Day – Second Opinion

When it comes to humor, I think I was more shocked than Brad by how pathetic it all was. Ever since E3 2000, I was sure that Nintendo and Rare had a winner here. A game that would finally help get videogames out of under the stigma of being just for kids. I also bought into the overwhelmingly positive feedback the game was receiving from critics and saw that as a good sign of things to come.

Conker's Bad Fur Day

Game Description: Conker's Bad Fur Day is for adults, the ESRB has rated this game Mature; it should not be bought for—or played by or around—children. That stated, the story of the game is the following: Conker's very good night turns into a very bad day. He has to deal with a crazy and abusive world, all while suffering through a massive hangover. Conker encounters abusive paint pots; jabbering dung beetles; trigger-happy, scar-faced Tediz; and a belligerent giant, with only a frying pan as a means of self-defense. He is resourceful, however, and makes the best of his situation. The game combines elements of 3D exploration, combat, and puzzle solving.

Conker's Bad Fur Day – Consumer Guide

According to ESRB, this game contains: Animated Violence, Mature Sexual Themes, Strong Language

Banjo-Tooie – Second Opinion

Where Brad and I wholeheartedly agree is in Banjo-Tooie's visuals. These worlds cover serious real estate, and it's no more evident than when standing on a cliff or after taking flight and surveying all that is around you.

Banjo-Tooie

Game Description:  Banjo and Kazooie, that bear and bird platforming pair from their beloved, eponymous game, are back in Banjo-Tooie. Their second adventure will take them through eight new worlds, full of hulking bosses, minigames, and the series' trademark goofy gameplay. There are plenty of new moves to learn, but this time Banjo and Kazooie can work some missions independently, utilizing special skills. Banjo-Tooie features a multiplayer element to some of the minigames, in some cases supporting four players!

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