By Mike Bracken on September 24, 2008 - 7:19am.
Despite being a game that appears on a gaming console that can put out some amazing graphics and support gameplay that couldn't be done on older hardware, Spectral Force 3
looks like a game that could have been developed for the PlayStation 2 and features play mechanics that were "fresh and new" back in the days of the Sega Genesis. This mediocrity serves to make it only more ironic that the title was developed by Idea Factory—because this is a game that is woefully lacking when it comes to anything resembling an actual idea.
By Mike Bracken on September 24, 2008 - 7:14am.
According to ESRB
, this game contains: Fantasy Violence, Mild Blood, Mild Language, Suggestive Themes, Use of Alcohol
By Brad Gallaway on September 9, 2008 - 5:22pm.
The fact that currently sits at a shameful ranking of 45 on MetaCritic is quasi-commentary on the state of games reviewing today. As if there was any doubt that graphics and flash are more important to the average reviewer than substance and creativity, the handling of this game confirms it.
By Daniel Weissenberger on September 9, 2008 - 12:37am.
I recently reviewed Operation Darkness
, and as I enjoyed that game's engaging story and challenging campaign, I couldn't help but wonder why more Strategy RPGs weren't being made. Then I played Zoids Assault
, and I remembered. Combining dull gameplay, uninspired design, and flat-out boring storytelling, Zoids Assault
is the worst game I've played in quite a while.
By Daniel Weissenberger on September 9, 2008 - 12:29am.
According to ESRB
, this game contains: Fantasy Violence, Mild Language
Game Description: When war broke out between the world's two main superpowers, the Guylos Empire and the Republic of Helic, the effects rippled across the globe, dragging other nations into the fight. Two such nations were Maroll and Jamil. After a mysterious explosion at one of Maroll's military bases, two covert ops teams are sent into Jamil territory, their exact mission details never disclosed. Somehow, the events of the present are inextricably linked to the past—to the final days of the war, ten years ago.
By Brad Gallaway on August 19, 2008 - 7:38am.
Although Atlus has been on an incredible hot streak lately with games like Persona 3
, Etrian Odyssey II
, and R-Type Command
, no publisher on earth has an output that's pure gold. A little chaff is bound to sneak in with that sweet, sweet wheat, and in this review I'm culling it out. The chaff in question? Izuna 2: the Unemployed Ninja Returns.
By Brad Gallaway on August 19, 2008 - 7:26am.
According to ESRB
, this game contains: Mild Fantasy Violence, Mild Language, Suggestive Themes
Game Description: The Unemployed Ninja Returns Izuna and her gang are back - and just in time for a wedding! Lured by the promise of free food (Why else would Izuna attend?), the festive event becomes a puzzling mystery when Izuna's sidekick Shino suddenly disappears, off in search of her long-lost sister. And making matters worse, the foreign gods have also arrived on Japanese soil, and they aren't very happy with the meddlesome, unemployed ninja. With disgruntled deities on the warpath, a sidekick to track down, and a missing sister out in the wild, it could all shape up to be one of Izuna's more exciting adventures. Sounds like a lot of work for a girl out of a job!
By Brad Gallaway on July 31, 2008 - 1:54pm.
I'll be perfectly frank with you—I did not expect to like this game.
Grinding for experience, going broke buying equipment that only increases a character's strength by two points, drawing a map by hand through floor after floor of twisting labyrinth, and being crushed by random encounters in the first round of battle are not things that I generally look for in my RPGs. In fact, I would generally say that these are all characteristics of outdated game design best left in the 16-bit era and forgotten.
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